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So Is The Jenner Worth Keeping In My Mechbay Anymore?


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#1 Vulix

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Posted 25 December 2012 - 09:37 PM

Seems like all Jenner variants are utterly useless since ECM commandos and ravens came out. I just don't see a point in using one anymore. Has anyone discovered a new purpose for their Jenner, or is it basically going to be a mech that exists but no one uses?

edit: Wanted to add jumpjets got nerfed and TAG isn't going to get the buff it needs, so I really don't know what the role of the Jenner is supposed to be anymore. It is a terrible support platform compared to the Raven and Commando, and both the Raven and Commando can dish out enough DPS where the extra armaments on the Jenner become irrelevant

Edited by Vulix, 25 December 2012 - 09:42 PM.


#2 That Guy

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Posted 25 December 2012 - 09:41 PM

yes. they are still annoying little ********, and once PGI finally fixes the damn streak, non-ECM lights can go outside again.

and hopefully the new netcode 2.0 will be out by then so lights will not be immortal

#3 Yokaiko

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Posted 25 December 2012 - 09:42 PM

Sell them all they are useless.

#4 Daekar

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Posted 25 December 2012 - 09:42 PM

Still effective at harassing other mechs, I still hate Jenners. Keep it unless you're really pushed for mechbay space, because when ECM is rebalanced, streaks start targeting other bones, and knockdowns come back, the light mech meta is going to be all over the place. IMHO, the Jenner will make a resurgence.

#5 Team Leader

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Posted 25 December 2012 - 09:48 PM

I will keep my Jenners forever, thanks. Maybe you need to try new things. But I have noticed ECM turbo Streak ravens consistently tearing me a new one lately...

#6 Orthodontist

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Posted 25 December 2012 - 09:52 PM

Seen alot of Jenners tonight sporting Med. Lasers and SRM4/6's. They rip apart backsides of anything that can't turn around and fight back.

The Jenner has it's place as an incredible heavy hitter considering its tonnage. Keep it I'd say.

Besides. I enjoy hunting and killing you all :)


Edited by Orthodontist, 25 December 2012 - 09:53 PM.


#7 Spirit of the Wolf

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Posted 25 December 2012 - 09:52 PM

View PostTeam Leader, on 25 December 2012 - 09:48 PM, said:

I will keep my Jenners forever, thanks. Maybe you need to try new things. But I have noticed ECM turbo Streak ravens consistently tearing me a new one lately...


^This.


I mean really, would it be so much to ask that if you have ECM in disrupt mode, you can't fire streaks either? Right now, streaks + ECM is a near-omnipotent light killer, and with ravens being able to go almost as fast as jenners, that's a bit of an issue.

I still love my jenner, but at this point it's more of a paperweight than a viable mech.

#8 MrPenguin

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Posted 25 December 2012 - 09:59 PM

Oh, hell yes. I tend to fear them more then commandos and ravens. They actually pack a pretty decent amount of fire power and have excellent mobility to boot.

#9 LoneUnknown

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Posted 25 December 2012 - 10:59 PM

Unless you have a friend who constantly runs a 2D commando or 3L raven to play with you...

No, its not worth keeping.

Get a 2D commando or a 3L raven instead.

#10 D34K

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Posted 25 December 2012 - 11:20 PM

The Jenner F and D have gone from being the deadliest mechs in the game to being liabilities, even in the hands of our best light players. There's no sound tactical reason to take them over a Raven 3L. I'm surprised they didn't give ECM love to the K variant after they abandoned it for the D.

I like the overall effect of ECM on the game, but the collateral damage is there's now very limited circumstances in which the non-ECM variant of a mech is preferred.

#11 Lykaon

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Posted 26 December 2012 - 12:39 AM

View PostSpirit of the Wolf, on 25 December 2012 - 09:52 PM, said:


^This.


I mean really, would it be so much to ask that if you have ECM in disrupt mode, you can't fire streaks either? Right now, streaks + ECM is a near-omnipotent light killer, and with ravens being able to go almost as fast as jenners, that's a bit of an issue.

I still love my jenner, but at this point it's more of a paperweight than a viable mech.



I am suprised more players havn't figured out the meta game of more ECM + more Streaks= victory.

And it's not just a light killer I would go as far as to say that a 2D commando is more than a match for any medium and heavy and even odds vs assaults.The Raven 3L generally trumps the D2 Commando in light vs light fights due to superior speed,armor and non streak based weaponry (usually 3 M lasers in addition to the twin streaks)

The issue is I do not think players are aware of how absurdly broken this combo is.

Three streak launchers put out damage equal to a guass rifle.

When fired as a single volley more often than not all 6 streak missiles will impact on the same target location.

Streaks will never home in on heads,arms or legs.They will only hit these locations if these body parts are interposed between the point of launch and the point of impact (that incidently is more often than not CT)

Essentially a Commando 2D is a 25 ton mech that has a snubnosed Gauss Rifle with torso homming bullets that almost never misses it's mark.The 270m max range is a non factor for a mech that can move at speeds of 130+ and has ECM "stealth" mode as well as the means to counter the only thing that prevents Streaks from working.

I am serious when I say there is little if any reason to not take light mechs with ECM + streaks.

8 man premades?

4 Commando 2D + 4 Raven 3L

Unless you want to be more "ballanced" then you take...

2 Atlas AS7D-DC (2 large lasers,gauss,3 streak 2 350 engine ECM)
3 Commando 2D (1 medium laser 3 streak 2 190 XL engine ECM)
3 Raven 3L (3 medium lasers,2 Streak 2,ECM,AMS,290XL engine)

Just pugging with a 4 man?

1 Catapult 1A streakcat
2 Raven 3L
1 commando 2D (streakcat escort)

If solo pugging...

Either a Commando 2D or Raven 3L based on preferance.

Just pack up all the other mechs until PGI handles this absurdity.

#12 Monky

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Posted 26 December 2012 - 01:00 AM

I never want to have a Jenner on my ***. A commando with ECM is a threat, but just doesn't pack enough durability to really persist for a tough kill. the 3L raven is the king of the lights currently though, I NEVER want one against me.

#13 Eboli

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Posted 26 December 2012 - 01:06 AM

Keep the Jenner. I can only hope that future changes will bring it back to a mech that creates fear in most mech pilots. I love my Jenners and they have a permanent place in my mech bays.

At the moment though it is the Raven 3L that is a feared light mech.

Cheers!

#14 Kaijin

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Posted 26 December 2012 - 01:13 AM

I've got mech bays to spare, having bought 15 or so initially with my Founder allowance, so I've no reason to get rid of any of my mechs. Some are collecting dust. The Jenners certainly. If it came down to having to sell any of them to make room, It'd be the F and the K first to go. The D has my only MC paint job.

#15 Lykaon

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Posted 26 December 2012 - 01:13 AM

If Streaks were out of the picture you would see a purpose for a Jenner.

Raven 3L would be the choice recon platform.Packing ECM+TAG and even a BAP.

The Jenners (the D in particular) would be the go to light strikers.The Jenner build will be based around optimizing sustained DPS coupled with evasion for survival.

Without the ECM + Streak dynamic the Raven and the Jenner both need to actually hit targets instead of run Disrupt ECM and spam streaks like a Raven gets to do now.Take away the Ravens streaks and the fight tilts in favor of the Jenner that packs more speed + jump and equal firepower or more firepower and superior heat managment.

I can not stress enough that the problem is not the Raven 3L or Raven and ECM it's all about ECM and streaks that put the Jenner out to pasture.

#16 GaussDragon

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Posted 26 December 2012 - 01:15 AM

The problem with the Jenner isn't the Jenner, it's the netcode. The Jenner F can carry a frightening amount of focused firepower for a light mech but the netcode is such that actually doing that damage against other light mechs is an incredible crap shoot. If the netcode was what it was prior to this new version that was rolled out back in October, the F (and D) would still be quite viable. However, in this environment, streaks are the only thing that reliably damages lights. In short, if the netcode gets fixed, expect the Jenner to make a comeback, but it will take more skill to use to its full potential than the Raven does.

#17 Johnny Reb

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Posted 26 December 2012 - 01:17 AM

View PostMonky, on 26 December 2012 - 01:00 AM, said:

I never want to have a Jenner on my ***. A commando with ECM is a threat, but just doesn't pack enough durability to really persist for a tough kill. the 3L raven is the king of the lights currently though, I NEVER want one against me.

Prolly never see it, but I doubt you want my 139 k/h "worthless" Centurion on your *** either!

#18 Buck Cake

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Posted 26 December 2012 - 01:18 AM

I'd hang on to them. PGI changes it's attitude as often as the Mask, and they may become really good in the next shuffle of nerfs.

#19 hammerreborn

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Posted 26 December 2012 - 01:33 AM

Keep them and make fun builds like a 3 PPC Jenner. That's what I did because joke builds are all Jenners are good for right now until JJs are fixed.

Raven 3L is just flat out better in every respect. I also like the srm 6 on the raven.

#20 MonkeyCheese

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Posted 26 December 2012 - 01:53 AM

Jesus people ecm isn't god, you can still do perfectly well with a Jenner or any other non ecm commando or raven as long as you know how to load it and how to drive it and be aware of your surroundings.

1. I still constantly drop with friends or as a pug with a commando 1B (1 spl 2ml 1ssrm 126kph) founders jenner (1spl 3sl 1ssrm, no jump jets 136kph) and a 4x raven (1erppc 1ssrm full jump jets 97kph full elite) they all do perfectly well in their harassment roles and my raven is good for sniping and brawling.

2. Light mechs are not missile boats, in general they have far more energy hard points so stop this pathetic I can't do anything cus my streaks won't hit ecm mechs, have streaks as a backup up weapon only and let your energy weapons do the talking.

3. If you are driving a light you need to learn how to take cover and avoid lrms not have this magical bubble save you, cus when an enemy ecm jams you or a tag or narc and the lrms come at you without your magical bubble you are in for a world of pain.





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