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What I Think About Mw:o Vs Hawken


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#1 Chief 117

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Posted 23 December 2012 - 07:12 AM

1st I know they are 2 different games and THAT IS WHY i make the comparison, if you want to go and compare call of duty mw2 and mw3 go right ahead, but I always compare 2 different things, that is the point of comparing (like Crysis vs PacMan or Skyrim vs Tetris review). People see these 2 games as competitors so I just wanted to bring my own thoughts into the whirl.

Good afternoon,
so I finally decided to try out Hawken (because Angry Joe made me) and I must say it isn't too bad on it's own but is it better than MW:O ? Read on and find out what I think !
(I will try to make it as relevant as possible and maybe throw a few things which I would like to see improved in MW:O.)

Graphics:
Both games look pretty good, almost the same, explosions look really good in both games so this is pretty much a draw. There are a lot more ways to show the graphical capabilities in MW:O but if the same things were in Hawken I am sure they would look just as good (8/10 for both).
(I would like to see some cockpit effects added to MW:O, like scrathes, burns etc.)

Sounds:
The sounds in Hawken are average, your standart mg, rocket and explosion sounds (5/10) while on the other hand the sounds of missiles, lasers, MGs and AMS in MW:O are awesome (8/10)
The computer voice in Hawken is pretty bad and I can't understand it most of the times, it has this pretty awkard filter which makes it almost incomprehensible (2/10).
MW:O's computer voice is excellent, it provides relevant information, has excellent pronounciation and is loud enough, sometimes it does stutter but that is improving a lot with each patch (9/10)
MW:O has no soundtrack so I can't rate it here, but Hawken's soundtrack is pretty boring and uninspiring (no rating, depends on your taste I guess)
Some music would be nice for MW:O, the ones we had in previous MW games were mostly very good.

Maps:
Both games have pretty basic maps but the ones in Hawken are extremely sterile, boring and don't add to the atmosphere (no weather for example), they are your average FPS maps and don't augment the game in any way, however, they were definitely made my competent map designers so they are pretty easy to navigate and the layout is easy to remember (6/10).

UPDATE: A lot of people say that Hawken map look good with lots of detail, which is true, but that is only the 1st 3 points of the score, if your maps look good but play like poop then they are useless. Maps in Hawken are detailed (maybe a bit too much, that it almost looks silly) and have a fine layout (another 3 points) but they don't have any of the ascpects of MW:O's maps which make them in my eye much better (weather, day/night, heat, etc.)

The maps in MW:O are also basic but you have a lot of things which make them interesting and fun to play and they actually directly influence the pace of the game(weather, day/night, dark caves, signs of battles in the distance, different heat dissipation in specific spots or on maps in general etc.), we could, however, use some more wide-open maps like Caustic Valley (8/10)

Matchmaking:
Both games have a pretty darn fast matchmaking so il give them both 10 in regards to their speed. Click and play is as good as it can get.
Regarding player levels and skill I am not sure if I can comment on this, in Hawken the teams were sometimes ok, sometimes way off just like in MW:O so I will leave it at that both games could use some work (no rating here, pretty much a tie though)

Netcode:
This is the place where Hawken shines, no lag shield, no lag in general (surely due to the fact that they have about 10 servers, one of which is in UK so that is pretty close to me) (10/10)
MW:O, yeah, well, we all know... (4/10) Build us some servers, mates !

Balance:
Hawken seemed pretty balanced as far as weapons went, I did a lot of kills with a lot of weapons and I didn't saw any weapon as OP. (10/10? I guess, maybe there are some cheesy combos but I didn't encounter them)
MW:O, yeah well if I disregard lagshield than most weapons are ok with few exceptions. PPCs are still too pathetic compared to the other weapons. Gauss on the other hand is just too good in too many situations. (7/10)

Gameplay:
Both games play very well, you are told what to do and where. In both games you have very easy and intuitive controls (no need for tutorial unless you are really really really new to video games). Weapons are a lot more fun to use in MW:O, in Hawken you just have some mgs, rockets and grenade launchers so nothing interesting. Nothing beats laser burns on night maps and missiles flying high above the battlefield before crashing down on the enemy. Hawken is a bit faster when it comes to combat, you can evade and jump around like there is no tommorow (Quake style) but it is mostly fun. In MW:O the engagements usually take a lot longer so you can think a bit more where to shoot, in Hawken there are no legs or such, you just point and kill.
Hawken 7/10
MW:O 8/10

Customisation:
In hawken you can switch and level your equipment and paint your mechs (which is free as far as I gathered) including changing their patterns (which are darn expensive btw.) 6/10
In MW:O you have the same as above (except you have to pay for paint) but a whole lot more of it, the level of customisation in MW:O is truly awe inspiring (cockpit items, upgrades, dozens of weapons, sub systems, modules etc.) 9/10.
Only thing missing is graphical representation of switched weapons in MW:O

Mechs:
Mechs in Hawken look really bad, atleast for me and a friend I talked about it with. They are just big pieces of junk with arms and weapons (something like the ones in Matrix 3) You just don't feel like a total boss when you have them in your hanger, you feel more like a junk collector. 4/10
MW:O's mechs are astounding and beautiful, can't possibly get any better than that ! 10/10

Final verdict:
Both games are really good, I enjoy them both but I can't imagine myself paying for anything in Hawken ( a few games here and there and that is it). It is fun with it's fast paced combat but most of the things there are so blend, boring and uninteresting in general. Playing MW:O gives me this feeling of really being a pilot of a huge war machine with so many weapons that I could devastate a city.
Hawken 6/10 (a good game)
MW:O 9/10 (an amazing game !)

What do you guys think ?

p.s. If you find any mistakes please don't shout at me for being a noob or something :lol: This is how I see both games and I stand by my opinions.

Edited by Chief 117, 24 December 2012 - 01:31 AM.


#2 WolvesX

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Posted 23 December 2012 - 07:21 AM

MWO rules supreme!

#3 Chief 117

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Posted 23 December 2012 - 07:22 AM

View PostWolvesX, on 23 December 2012 - 07:21 AM, said:

MWO rules supreme!

I am glad you agree :lol:

#4 F lan Ker

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Posted 23 December 2012 - 07:23 AM

S!

MWO, more simulator elements. Hawken, twitch like no tomorrow. MWO wins, hands down even with it's "features"...

#5 KovarD

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Posted 23 December 2012 - 07:26 AM

About Netcode:

http://youtu.be/9KqpegxkUtk

Edited by KovarD, 23 December 2012 - 07:27 AM.


#6 Ryolacap

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Posted 23 December 2012 - 07:29 AM

I love building mech almost as much as taking them to the field. Probably get me killed way to much but I have to try different stuff all the time.

#7 Chief 117

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Posted 23 December 2012 - 07:29 AM

View PostKovarD, on 23 December 2012 - 07:26 AM, said:


Oh lol, I definitely didn't experience anything like that :lol:

#8 Felix

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Posted 23 December 2012 - 07:30 AM

I would give MWO a 1/10 in balance.

it has 1 system that is 1.5 tons that completely negates 2 weapon systems, and gives said protection to multiple mechs,

#9 Chief 117

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Posted 23 December 2012 - 07:39 AM

View PostFelix, on 23 December 2012 - 07:30 AM, said:

I would give MWO a 1/10 in balance.

it has 1 system that is 1.5 tons that completely negates 2 weapon systems, and gives said protection to multiple mechs,

Yeah, the ECM is a pretty powerful item but I hope it will get nerfed any time soon. 1/10 would mean that there is one weapon which is extremely easy to use, extremely common and extremely powerful (for example Killzone 3 multiplayer)

Edited by Chief 117, 23 December 2012 - 07:39 AM.


#10 Thirdstar

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Posted 23 December 2012 - 07:39 AM

inb4 "Well I've never even played Hawken but clearly it's stupid game for doody heads who like Call Of Battlefield"................oh too late.

To be fair this IS the MWO boards, a certain amount of hostility towards NOT ONE OF US is simply a feature of the internet.

#11 Felix

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Posted 23 December 2012 - 07:42 AM

View PostChief 117, on 23 December 2012 - 07:39 AM, said:

Yeah, the ECM is a pretty powerful item but I hope it will get nerfed any time soon. 1/10 would mean that there is one weapon which is extremely easy to use, extremely common and extremely powerful (for example Killzone 3 multiplayer)


Extremely easy to use, All you have to do is equip it and it does the job without you having to do anything else (check)
Extremely common, well you can get it on several mechs, including one of the scariest mechs in the game (semi check)
Extremely powerful, it negates 2 weapon systems, allows the enemy to move under cover of stealth, and makes attempting to target damaged areas useless as you cant see the areas that are already damaged due to unable to get a lock. (check)

So out of your requirements for it to get 1/10 that is 2.5 out of 3

#12 Chief 117

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Posted 23 December 2012 - 07:46 AM

View PostFelix, on 23 December 2012 - 07:42 AM, said:


Extremely easy to use, All you have to do is equip it and it does the job without you having to do anything else (check)
Extremely common, well you can get it on several mechs, including one of the scariest mechs in the game (semi check)
Extremely powerful, it negates 2 weapon systems, allows the enemy to move under cover of stealth, and makes attempting to target damaged areas useless as you cant see the areas that are already damaged due to unable to get a lock. (check)

So out of your requirements for it to get 1/10 that is 2.5 out of 3


I get what you mean, but still it is not like it can insa-kill you, in only negates targeting, which is a huge advantage for sure, but you also sacrifice some weight to equip it. It is indeed very powerful and performs too many things which it shouldn't and I hope they will fix it accordingly

#13 Felix

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Posted 23 December 2012 - 07:48 AM

View PostChief 117, on 23 December 2012 - 07:46 AM, said:


I get what you mean, but still it is not like it can insa-kill you, in only negates targeting, which is a huge advantage for sure, but you also sacrifice some weight to equip it. It is indeed very powerful and performs too many things which it shouldn't and I hope they will fix it accordingly


It may not be a weapon, but game balance isnt only about weapons, its about the game as a whole. I too hope it will be fixed (unlikely considering the Devs and be quoted as saying they think it works perfectly) but it is a poster child for overpowered and unbalanced in game items.

#14 Lootee

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Posted 23 December 2012 - 07:48 AM

Meh.

Hawken's been done before. Remember Shogo? No?

By contrast, do you remember Mechwarrior 2? They were both made around the same time.

FPS fans tend to gravitate to whatever is new. Hawken will have its day and then disappear, replaced with whatever new shiny is released: COD 8, Battlefield 27, CounterStrike MegaSource 4.

BattleTech fans gravitate towards, well BattleTech.

Edited by PanchoTortilla, 23 December 2012 - 07:59 AM.


#15 KBob

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Posted 23 December 2012 - 07:51 AM

Hawken is a nice shooter ( I got some lag issues in it back in time, but it is nice anyway ). I still think that new counter-strike is better than hawken though, and have a hard time trying to understand what hawken has to do with MWO :lol:

#16 MadcatX

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Posted 23 December 2012 - 07:52 AM

I never got the whole VS thing after I tried out Hawken for myself to see what this competitor was like. They're two completely different games.

#17 KingCobra

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Posted 23 December 2012 - 07:52 AM

I play bolth games Mechwarrior and hawken. Hawken has better net code but the matchmaking is as bad as MWO's a level 25 vs level 1 ? needless to say both games should even out the matchmaking based on skill and mech level.The op has most of it right both games are (Pay to win) which limits your ability to be competitive at top levels. My final thoughts both games are good but repetitive and boring after a few hundred matches. A better game model like STO or EVE would have suited both IP'S better and been a hella of lot of fun.

Edited by KingCobra, 23 December 2012 - 07:53 AM.


#18 Horned Bull

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Posted 23 December 2012 - 07:53 AM

Hawken code is much better optimized than MWO so Hawken can run on weaker pcs without framerate issues.

Tho we should remember - MWO aspires to be a simulator when Hawken is arcade-style mecha game.

#19 Soy

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Posted 23 December 2012 - 07:53 AM

View PostF lan Ker, on 23 December 2012 - 07:23 AM, said:

S!


Every single post you've ever made starts with this.

I'd like to know why.

#20 80sGlamRockSensation David Bowie

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Posted 23 December 2012 - 07:53 AM

As much as I love Mechwarrior, I wouldn't give MW:O anywhere near a 9/10 rating.

Maybe a 6.5/10 as of right now. I haven't played too much of Hawken, but it felt like just another forgettable name game that no one will remember two years from now.





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