Beagle Active Probe Worth It?
#21
Posted 27 December 2012 - 08:58 PM
Second exception (besides streakcat BAP) is a dedicated LRM boat support mech. Get the full package to optimize your LRM barrage: Artemis upgrade, BAP, TAG laser, and sensor module. Think of this as a package.
#22
Posted 31 December 2012 - 12:10 PM
#23
Posted 31 December 2012 - 12:58 PM
BlakNite, on 31 December 2012 - 12:10 PM, said:
It'd be interestin if havin BAP on your mech allowed you to see ECM bubbles when you're within however many meters seems fair. It wouldn't really be game changin and it'd only help you find the mech with ECM, not the mechs under the ECM bubble, but it'd give BAP somethin it could actually use.
It'd probably have to only work for the person with BAP though...not sure about that one.
#24
Posted 31 December 2012 - 01:03 PM
#25
Posted 31 December 2012 - 02:14 PM
#26
Posted 09 February 2013 - 06:37 PM
Bluten, on 27 December 2012 - 06:27 PM, said:
[color=#222222]It sux for us who run heavy LRM boats. Nothing worse than seeing the enemy and not being able to send a nice welcome to the neighbor hood gift.[/color][color=#222222][/color]
#27
Posted 09 February 2013 - 07:20 PM
Edited by Ralgas, 09 February 2013 - 07:20 PM.
#28
Posted 09 February 2013 - 07:21 PM
#29
Posted 09 February 2013 - 07:28 PM
ECM as it's portayed in the source materiel (Table Top Game) is a hard counter to several elctronic systems including Beagle Active Probe.
The issue is that these electronic systems as they have been implimented in MWo are bearly worth using never mind devoting additional electronics to counter their use (ecm).
NARC is absolute junk as it is currently so nearly no one uses it and certainly no one who is "in the know" uses one.
BAP bearly does anything.A tiny sensor range boost and detecting shut down units at 120m is not such a big feature that it will be commonly used enough for ECM to be taken to counter it.
The generous amounts of cover available on all maps mitigates TAG to the point that it is rarely seen in use by mechs other than a rare scout chasis or dedicated LRM boat.
Now if support electronics were more valuable we could do with lesser featured ECM.
For example if BAP had the ability to detect all hostile units within 120m of the BAP it would be worth bringing and worth countering with ECM.
#30
Posted 10 February 2013 - 05:11 AM
#31
Posted 10 February 2013 - 05:26 AM
BAP needs to work like this:
Without BAP or Adv. Sensor Module, detect enemy mechs with ECM at 200m
With BAP or Adv. Sensor Module (but not both), detect enemy mechs with ECM at 250m
With BAP + Adv. Sensor Module, detect enemy mechs with ECM at 300m
BAP also needs to let you see ALL hidden enemy mechs within 120m regardless of line-of-sight, terrain, obstacles, shutdown, etc... BAP should let you detect enemies that are behind you and within 120m. BAP should let you detect enemies that are behind terrain/buildings and within 120m. Etc... thats what BAP does in tabletop and that functionality is completely missing in MWO.
Edited by Khobai, 10 February 2013 - 05:31 AM.
#32
Posted 10 February 2013 - 05:50 AM
#33
Posted 10 February 2013 - 05:54 AM
#34
Posted 10 February 2013 - 07:01 AM
I have been in a few arguments with my own clan now on the merits of TAG being the boat. The difference is astronomical talking around 400+ damage a round over not having it. Also BAP + TAG + decay/range makes killing those pesky lights that much easier.
I have been called a hacker so so many times now by those 3L pilots it has lost its humor.
Now you said sniper so I would have to say get the advanced zoom and sit back sniping. YOU only need to be able to see them you do not need a lock on.
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