SlXSlXSlX, on 29 December 2012 - 02:07 PM, said:
I did not even play then. I was talking about now. How long ago was that? I don't know when that shift happened. I feel like its a problem, and alot of the types of players that would, don't even use forums. A ton don't. I know theres a ton of diff arguments, mine is the community will be smaller, I see some even games, and they are fun. But the 8-0s are not. I am hopeful the matching patch helps, and close matches become the norm.
8-0 matches happen because with only 8 mechs a side it is
very easy to seriously tip the scales to one side or another. A group of PUGs simply all staying within 2 grids of eachother vs. a team that half runs off and lonewolfs will likely end in 8-0. Add any type of tactical co-ordination and it doesn't take much, all else being equal, to win with a blowout.
Before phase-1 8 man groups were matched up against pug groups. The results were as you would expect. However, this led to an amount of very vocal puggers claiming that
every 8-0 loss they experienced was due to dropping against a full premade. To the MWO community's credit, most people called BS, but the whining got so bad that PGI themselves commented on it.
At the end of the day some of these vocal puggers (and I say some.. the vocal crybabies are actually very few) will find any excuse to blame their losing on except for their own lack of understanding of how the game is played. The "nerf LRM" camp is a perfect example.
It's the same thing when, back in CB when R&R was quite high, some would complain they couldn't get any kills and this and that needed to be nerfed to make the game easier. I asked several and never once had any of them actually tell me what build they were using, or how they would go about playing a match.
People just want to blame anything but their lack of skill for getting rolled. Premades have been the boogyman ever since they started group drops.
Now where was I?
Oh yea, current 8 man drops boring.
Return to your regular programming
Edited by Krondor, 29 December 2012 - 02:27 PM.