Aedensin, on 28 December 2012 - 04:07 AM, said:
You were ignoring his post. He's not talking about "Real Life", he's talking about tabletop mechanics.
Let's not bring real life mechanics into this. In real life, nobody would ever use bipedal giant robots - period.
While not entirely true, Streak SRMs do have missile locks, but standard LRMs and SRMs vary in their descriptions between being dead-fire missiles to having very rudimentary homing systems. You even need special, more expensive tracking systems in said missiles to get any benefits from TAG, Artemis IV, or NARC (And need ones specific to each system).
While I can attest that ECM is not supposed to be able to block indirect fire (Which mechanically seems to be more like radioing a position) or Streak SRMs, The way that MWO treats both of these weapons systems makes me inclined to disagree with the OP. In MWO, Indirect fire is far more effective than direct fire, and serves as far more than a pittance when attacking a target, unlike with tabletop rules which increase the difficulty of scoring a hit dramatically while firing LRMs Indirectly. Likewise in MWO, Streak SRMs have very tight groupings and tend to not spread over the whole body of a 'mech like in tabletop, making them absolutely devastating, especially against light 'mechs. Further, AMS still has no effect against streaks.
At this point, ECM is very strong, but at this point in the Beta they really need to dial down the effectiveness of Streaks before making ECM ignore IDF/SSRMs.