Posted 28 December 2012 - 08:45 PM
Focus firing does happen quite a bit, even if there is not a premade present. All it takes is a slip up or simply being in the wrong place at the wrong time. It even happens to the best of us. I've gone bridge route a few times from the North base in River City to encounter an enemy heavy lance that had the same idea. Talk about an "aww sheet" moment. One notable time for me is running into 2-3 hunchbacks in a back alley on the other side of the same map in my Cataphract. Survived that one, but about shat myself.
But yeah, like the OP, I've ran solo quite a bit and premades aren't behind what causes losses. Usually its one of these things:
1. Timid teammates
2. Teammates that duel (won't focus fire)
3. Teammates that shutdown in a fight (bad weapon groupings and/or heat management)
4. Simply getting outmaneuvered (either flanked real bad, or they caught our base right before we got theirs)
Its rare, but sometimes I'll get on what appears to be a good team and we simply get outplayed. Those matches are the good ones. Thats when mechs are dropping on all sides and its a glorious battle of attrition and fighting. Those battles don't mean squat if you win or lose, you're getting a ton of points and money either way and everyone's having a good time.
Too frequently, one or more of the four reasons I said above happen. Either for my team or the enemy team. And well, if it happens to my team, we lose. Or if it happens to them, we win.
It happens in the order I listed to. There will be times where its good to rush and hit the enemy before they are setup. 1 or 2 of us do... the others don't. We get focus fired. If that doesn't happen, number 2 is checked. I try to hit the most damage peoples, but my teammates are tunnel visioning on their individual targets, while the enemy is doing what I am doing, usually on me lol. And then three... sometimes three will pull us a win, but not always. Get teammates that shut down and if the other team is smart, will focus fire the free kill. And then if none of those things happen, four happens. This could happen even if the team is smart. Its just a random chance and no bearing on skill or experience so I don't complain about it when it happens, though usually it doesn't now that repair rearm is in.
If none of those 4 things happens, we have the glorious battle I said earlier about.
But the point is, premades aren't what cause the issues. Unless of course I'm fighting premades that need 4 people to match me (I don't think I'm THAT good, though I have destroyed 4 mechs in a 5v1 before, though that isn't an EVERYDAY occurance). Besides, the devs have stated before that premades are alot less common than people state that they are. I don't have the link on hand, I'm sure someone can link it.
The problem we have is players really just don't want to admit that they are simply new. Even if a new player is a day newer than another, that one day vet is going to trounce them. This is one of those games that for every minute you play, you get smarter, better, and more aware. Losses are frustrating, but they are also educating.
If you've seen me post before, you will know that I call this the baptism by fire. We all go through it. It sucks, but its an eye opening experience and I dare say it makes us better. Sometimes we go through it more than once in our lives depending on how much of a MechWarrior drought we've had. My last one was at the end of 2009 during MWLL v 0.1.0 after not playing MechWarrior since 2003. Though I had the luxury of playing MWLL till MWO so I was not at a disadvantage.
New players simply have to tough through this phase. From what I've seen in friends who have picked up the game, its not as bad as previous titles. They get torn up in their first handful of games and then get better and better. Now they do just about as good as I do and can hold their own against the majority of players.
It is very unsportsmanlike to complain about something the other team did. Especially if you have no proof that they were premading. Founder's tags are not enough evidence.
Besides not all of us can run 8 mans. I know my group of friends is far too small to consider it. Usually we're going in as ones and twos. Sometimes threes and very rarely fours. We don't have a playing schedule that matches joining a unit and coordinating an 8 man. Half of us are going to college, the others are on night shift. Calling us the devil and saying we're ruining the game for the few matches (less than 5-10 a week) we play together is wrong. I know I'm not the only one that plays this way. Though normally when I do play it is solo.