Skyrim Called
#1
Posted 02 February 2013 - 08:28 PM
Keep waiting for a Dragon to land on my head.
#2
Posted 02 February 2013 - 08:32 PM
#3
Posted 02 February 2013 - 08:33 PM
#4
Posted 02 February 2013 - 08:34 PM
#5
Posted 02 February 2013 - 09:09 PM
never mind.
#6
Posted 02 February 2013 - 09:24 PM
Seijin Dinger, on 02 February 2013 - 08:32 PM, said:
still have to wait for them to fix the jumpjets. Or find a slow mech standing still and try multiple attempts. Walking up slowly, Making contact. Grinding up their chassis, hopefully to successfully land on their head. DFA more like Dating For Atlases.
#7
Posted 02 February 2013 - 09:36 PM
#8
Posted 02 February 2013 - 09:46 PM
#9
Posted 02 February 2013 - 09:48 PM
#10
Posted 02 February 2013 - 10:35 PM
Critical Fumble, on 02 February 2013 - 09:36 PM, said:
Mechakiin? See, that's just silly, and I demand the Dervish for a 55-ton medium 'Mech. Then, and only then, can we have the true hero of Skyrim, DVkiin-6M.
#11
Posted 02 February 2013 - 10:41 PM
#12
Posted 02 February 2013 - 10:56 PM
Seijin Dinger, on 02 February 2013 - 08:32 PM, said:
At least one Dragon chassis should come with jump jets, flamer, and ECM to instill dragonlike terror into the hearts of its enemies below. I don't care if it's not cannon.
#13
Posted 02 February 2013 - 10:57 PM
-FUS RO DAH: Causes a knockdown on all 'Mechs within your front arc within 250 meters.
-STRUN BA QO: Causes all 'Mechs, except the Dervish, to be under a hostile ECM bubble due to an electrical storm; once every 10 seconds, a random 'Mech is hit from above by a PPC blast.
-WULD NA KEST: Causes the Dervish to move forward 350 meters in 1.1s.
-ZUL MEY GUT: Causes a sound effect in all enemy cockpits, which is a random insult. For example, "Hey slag brain!" or "Hey melon nose!"
-LAAS YAH NIR: For 20 seconds, all 'Mechs are outlined with a red glow regardless of line of sight, at infinite range.
-ODAHVIING: The Dervish summons a lance of Dragons.
-DURNEHVIIR: The Dervish summons a lance of Dragons, which instantly repair and deploy nearby dead 'Mechs regardless of side. These fight the Dervish's enemies.
-KAAN DREM OV: Instantly shuts down all Ravens on the battlefield.
-RAAN MIR TAH: Instantly causes all Ravens on the battlefield to fight the Dervish's enemies.
-ZUN HAAL VIIK: The target under your reticle has its weapons reset to the start of a 5 second cooldown, regardless of the weapon involved.
#14
Posted 02 February 2013 - 11:34 PM
Sandslice, on 02 February 2013 - 10:57 PM, said:
-FUS RO DAH: Causes a knockdown on all 'Mechs within your front arc within 250 meters.
-STRUN BA QO: Causes all 'Mechs, except the Dervish, to be under a hostile ECM bubble due to an electrical storm; once every 10 seconds, a random 'Mech is hit from above by a PPC blast.
-WULD NA KEST: Causes the Dervish to move forward 350 meters in 1.1s.
-ZUL MEY GUT: Causes a sound effect in all enemy cockpits, which is a random insult. For example, "Hey slag brain!" or "Hey melon nose!"
-LAAS YAH NIR: For 20 seconds, all 'Mechs are outlined with a red glow regardless of line of sight, at infinite range.
-ODAHVIING: The Dervish summons a lance of Dragons.
-DURNEHVIIR: The Dervish summons a lance of Dragons, which instantly repair and deploy nearby dead 'Mechs regardless of side. These fight the Dervish's enemies.
-KAAN DREM OV: Instantly shuts down all Ravens on the battlefield.
-RAAN MIR TAH: Instantly causes all Ravens on the battlefield to fight the Dervish's enemies.
-ZUN HAAL VIIK: The target under your reticle has its weapons reset to the start of a 5 second cooldown, regardless of the weapon involved.
Critical Fumble, on 15 July 2012 - 03:04 AM, said:
......
D0V4-K11N:
Heavy mech that can mount any two weapons. Entering text into chat in ALL CAPS activates any of a variety of special abilities. For instance, "HAXOR" would activate bullet time, and any flaming fires a giant fireball at the flamed individual (watch the friendly fire!). It can also blind players by putting a high-tech fruit basket on their cockpit.
#15
Posted 02 February 2013 - 11:59 PM
#16
Posted 03 February 2013 - 12:03 AM
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