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Remove Exit That Match Feature, Stop Punishing The Rest Of The Team


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#1 Tyrzun

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Posted 08 November 2012 - 01:43 PM

EDIT: people are jumping in and responding based on this original idea and not reading everything that has been said. So, I am putting what has been discussed in this post now.

"BEST idea is Crazy Eights which was to give MORE rewards for those that stay in the match. Don't force them to stay and watch. Reward them to the point where you make MORE $$$ by staying in than you can if you rush and die to cycle mechs. So, people trying to farm CB will clearly stop rush dying mechs because they get LESS CB. Those just wanting to leave to go play more, aren't punished for the behavior of the CB farmers."

The original post starts here.

Right now you allow people to exit a match and still get exp and creds if they are dead.


PROS for the player right now with alowing them to exit after death.
They can rush out there in a trial mech and die quick and get 60k creds.
They can rush out there in a cheap owned mech and still get large creds and exp
Both of those are a type of farming

Cons for the player that dies early
There is no real punishment for playing stupid and dying early.

PROS for a team that has a stupid player or a farmer rush in to die fast
There are none

CONS for the team with a player like that on it
They are not outnumbered
They are forced to fighting it out for usually about 5 more minutes before dying and getting nearly the exact same creds and if it's a 0-8 butt kicking they get nearly the same exp too
They do not get a chance to explain to the poor player or farmer what they did wrong

Right now you are rewarding poor players or farmers. When they cost the team the match very often and the team can't tell them what they did wrong etc... The system as it is says to the players who tried to play the game right "sucks to be you". In effect you are allowing poor players to grief the players trying to play it right.

Force those players to sit there and watch the match. They will learn to be better players by spectating. People will learn to be better players by getting a chance ot discuss what went wrong with people instead of I died I'm dropping out. Sucks to be you people left alive I'm out!

DEATH should have some consequences of the player.

There is minimal downside to forcing people to stay in the match and watch. If someone is camping, the team can easily rat them out. Thus encouraging the player to go fight or try and win. If the last person standing is AFK again the team can tell the other team where they are.

As it is now there is VERY little effort to work as a team in the majority of matches. Most people don't even try and communicate. Because they can just drop out as soon as they are dead and grab another mech. Grinding credits and exp as if they are playing a single player game.
That should be allowed in a single player deatch match scenario, but not in a "team" goal oriented match type.

Off topic. I would also like the ability swap who we are spectating.

Edited by Tyrzun, 13 November 2012 - 08:13 PM.


#2 Redshift2k5

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Posted 08 November 2012 - 01:55 PM

If they remove the Exit Match button, people will still be able to alt-F4 anyway; you would not curb anyone who desires to leave a match early

#3 Tyrzun

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Posted 08 November 2012 - 02:20 PM

Sure you can, IF you ALT-4 you get no credits or exp. So, if they aren't in a trial mech they just went in the hole because their mech was destroyed and they have to pay to fix it.

It's easy to curb this.

Edited by Tyrzun, 08 November 2012 - 02:21 PM.


#4 renahzor

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Posted 08 November 2012 - 02:29 PM

View PostTyrzun, on 08 November 2012 - 01:43 PM, said:

Stuff


Terrible idea. Forcing new players to spectate after death will only make them more bored and have them leave sooner. They won't learn from it, it will be infuriating. I can tell you the first time I die early in a match and have to sit through another 12 minutes watching someone else play is the day I uninstall the game.

Fix the system by rewarding good play, not finding frankly stupid ways to punish "bad" play.

#5 Goodebeats

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Posted 08 November 2012 - 02:33 PM

I think this idea would really slow down the game play experience. I hate it when the last person on your team is afk in some randome place on the map and you have to wait for the other team to kill them. Having to wait for players like this would be enough for me to leave the game. No body wants to wait 5-7 min between a match waiting for some AFK to die.

#6 Dagger906

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Posted 08 November 2012 - 02:44 PM

If you want to watch other people play, you're free to go watch TV. You can't force other people to watch TV though...

#7 Noth

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Posted 08 November 2012 - 02:52 PM

Pretty sure they are implementing a system where if you exit the match before death you only get credit and Xp for what you did up to that point and do not get any base win or loss money or other bonuses.

#8 IceSkraven

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Posted 08 November 2012 - 02:53 PM

I choose to doubt that everyone I typically spectate is as bad as the spectate makes them appear. I believe spectating is lagged somewhat, there really isn't much to learn from that. Usually it makes people look like noobs who couldn't fire their way out of a wet paper bag.

#9 Hubis

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Posted 08 November 2012 - 03:27 PM

I hear Alt+F4 exits the game for you

#10 Tyrzun

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Posted 09 November 2012 - 03:45 AM

View Postrenahzor, on 08 November 2012 - 02:29 PM, said:


Terrible idea. Forcing new players to spectate after death will only make them more bored and have them leave sooner. They won't learn from it, it will be infuriating. I can tell you the first time I die early in a match and have to sit through another 12 minutes watching someone else play is the day I uninstall the game.

Fix the system by rewarding good play, not finding frankly stupid ways to punish "bad" play.


That attitude is the exact problem with a "Team" game that I am talking about. If you are playing correctly you will NOT die early. If you charge in that's wrong. You are punishing 7 other people and that's not right. Others die on purpose to farm, or suicide, or ALT 4 to keep from getting killed and all of that costs the TEAM. None of them deserve any credits or exp. You're showing zero consideration for the other players, which is the problem.

If they add 8 man death match or some other single player game type your attitude will be fine with that game type, but not a "TEAM" match.

Edited by Tyrzun, 09 November 2012 - 03:51 AM.


#11 HighlandPiper

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Posted 11 November 2012 - 03:59 PM

View PostTyrzun, on 09 November 2012 - 03:45 AM, said:


That attitude is the exact problem with a "Team" game that I am talking about. If you are playing correctly you will NOT die early. If you charge in that's wrong. You are punishing 7 other people and that's not right. Others die on purpose to farm, or suicide, or ALT 4 to keep from getting killed and all of that costs the TEAM. None of them deserve any credits or exp. You're showing zero consideration for the other players, which is the problem.

If they add 8 man death match or some other single player game type your attitude will be fine with that game type, but not a "TEAM" match.

WAIT A MINUTE! Playing "CORRECTLY?!?" So you dominate on the field in your bad-*** mech?
I'm a new player. I am TERRIBLE at this game. Spectate seems to end up with me looking at a rock wall. At this point there is no training match I can get into so I rarely last more than two minutes on the field as I am still trying to figure out how to control my mech.

So, don't lay that elitist hot-stuff pilot crap on me. I suspect there are a ton of people out there just like me and it will take us a while to play "correctly"....

#12 Jim Elliot

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Posted 11 November 2012 - 04:04 PM

theyre already dead why does it matter?

#13 Tyrzun

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Posted 11 November 2012 - 05:49 PM

View PostHighlandPiper, on 11 November 2012 - 03:59 PM, said:

WAIT A MINUTE! Playing "CORRECTLY?!?" So you dominate on the field in your bad-*** mech?
I'm a new player. I am TERRIBLE at this game. Spectate seems to end up with me looking at a rock wall. At this point there is no training match I can get into so I rarely last more than two minutes on the field as I am still trying to figure out how to control my mech.

So, don't lay that elitist hot-stuff pilot crap on me. I suspect there are a ton of people out there just like me and it will take us a while to play "correctly"....


You are the problem I am speaking of.

It's not about you nor me. BUT team effort. You can COVER someone else. That's how the game is supposed to be played. You should be TALKING to your team as well, asking what they are going to do, start treating each other like people. It's an even better idea to ASK what others are doing before the match, and base what you are going to do off of them.

It takes all of 5 seconds.

"Plan"
Typical answers.
Scouting
Defending
Going Right or going Left.

Everyone should say ok I'm doing 1 of those with you.

Then when the match starts you support each other.

Being in the right place taking shots is VERY helpful. If you are in a light it's your job to keep lights off the assault mechs or to spot. Mediums can do both or work on killing and harassing.

The point is each Mech has a role.

That's how you play "correctly". So, you're rant is totally off base. Read what has been said again. This is NOT Call of Duty... well it shouldn't be.

You clearly don't seem to care that others punish 5 or 6 players on a team by rushing in to die on purpose or so they can farm credits or any of the other things I've said.

Youre attitude clearly says it's about YOU and not the team and how these suggestions would help the "team", which is exactly what the problem is. Soon you might figure out that you get much more credits it you take a trial mech and rush out to die, and not fight back. Disconnect, grab another trial mech, repat, and by the time you've done it with the 4th one the first one should be back in the garage. <------ fastest way to farm credits and used constantly.

Edited by Tyrzun, 11 November 2012 - 07:09 PM.


#14 Crazy Eight

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Posted 11 November 2012 - 06:32 PM

BETTER IDEA! You Can quit any time, but you don't get payed unless you are killed by another player or you win. In addition! You get paid BONUS for both killing enemies AND being in the top 3 for amount of damage dealt!



I mean like BIG Bonuses, Not like the ones already in the game. Increase it from 2000 a kill to 5000 or 10,000 extra CB per kill. Add a 5000 CB reward for players in the top 3....

Edited by Crazy Eight, 11 November 2012 - 07:03 PM.


#15 Tyrzun

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Posted 11 November 2012 - 07:15 PM

View PostCrazy Eight, on 11 November 2012 - 06:32 PM, said:

BETTER IDEA! You Can quit any time, but you don't get payed unless you are killed by another player or you win. In addition! You get paid BONUS for both killing enemies AND being in the top 3 for amount of damage dealt!



I mean like BIG Bonuses, Not like the ones already in the game. Increase it from 2000 a kill to 5000 or 10,000 extra CB per kill. Add a 5000 CB reward for players in the top 3....


The problem is they rush right into the enemy so they can die fast. They've figured out how to get around that one already. So, you can camp for 5 minutes because your team is already down 1 or 2 players and then be crushed is what usually happens. So, they die and then quit, cycle mechs takes about 2 minutes max. No credit loss because it was a trial mech and if the team wins they get the win bonus.

The only way I can think of to stop it, is to force the mech to stay in the battle and get no credits if you leave. They must remove the WOT style leave the match grab another tank/mech nonsense. People say well do a premade which are no fun at all because it's usually easy to crush a pug... so again no challege.

Lights aren't supposed to get kills, they are supposed to defend assaults from lights or scout.

I really like the bonus idea... actually that might work, but not based on performance. It would have to be for staying connected till the end of the match. An extra 25,000 credits or something. Something substantial is needed. It would have to be enough to make it more profitable to stay, than you can make dying cylcing mechs.

Good thinking Crazy Eight.

#16 White Bear 84

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Posted 11 November 2012 - 07:34 PM

Simple solution, you exit before you die - no xp, cbills or anything. You leave AFTER you die, then you still get what you have earned - so you are not forced to wait for the rest of the game to end.

#17 Psydotek

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Posted 11 November 2012 - 08:04 PM

View PostTyrzun, on 11 November 2012 - 05:49 PM, said:

stuff


The problem is that despite playing "correctly" as you stated, one team is going to lose. Period. Which means someone is going to be sitting in spectator mode eventually.

View PostWhite Bear 84, on 11 November 2012 - 07:34 PM, said:

Simple solution, you exit before you die - no xp, cbills or anything. You leave AFTER you die, then you still get what you have earned - so you are not forced to wait for the rest of the game to end.


Indeed. However the OP is wanting people to sit around in spectate until the match is completely over. Which is stupid.

#18 Thorn Black

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Posted 11 November 2012 - 11:25 PM

It seems some people are not reading all of the posts here.
Let me explain again :

1 take trial to fight
2 run asap to enemy and die fast
3 exit the match
4 take new trial mech
5 repeat fast points 1 to 4

Thats what is wrong, not you sitting for 15 min or much less dependably of how good your team was. Its not about solo experience its about team experience. Yes sitting around would eliminate NOT FAIR WAY OF FARMING CBLILS.
Either You force people to not cheat with method like sitting around. Or You will get lots of games where people just do it for CBILLS thus making any person who wants to play fair and have some fun on the match loose constantly cos of damn farmers. Guess who is gonna leave the game first ? Cry babys that cant wait till the match is over or the guys that realy want to play and pay for stuff in the game.

Of course You can leave the match after you die but You should not be allowed to play another match with any other mech till the last match is over. Go and figure out new setup for different mech, use future social tools in game, chat, and wait patiently. Otherwise LONELY WOLFES will realy quit the game not by bad programing but becouse of egoistic community.

#19 Tyrzun

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Posted 12 November 2012 - 12:02 AM

Sweet a couple people can actually read and comprehend what is being said. Kudos to you Thorn Black.

I think they get what is being said, but are actually pretending something else is said because they are the farmers.

#20 Thorn Black

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Posted 13 November 2012 - 09:40 AM

bump





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