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Warning - Griefing Player [Redacted]


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#21 Livewyr

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Posted 29 December 2012 - 10:32 PM

Yeah, he did that in my game too.. (we just barely won.. )

#22 Kaspirikay

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Posted 29 December 2012 - 10:34 PM

Griefers gonna grief.

#23 Felix

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Posted 29 December 2012 - 10:34 PM

View PostMechsniper, on 29 December 2012 - 10:21 PM, said:

Fine be part of the problem. Shows a lot of character there. Lore, my mechs rearend. In this game the rules are established. Getting a little on a teammate in the act of destroying an enemy is a world apart from this type of behavior, which is complete BS.


I dont need character, I am in it for the entertainment!

And the reason there is no real penalty for TKing at the moment, is because it is so damn easy to do unintentionally, just walk into an ECM-furball. If your hud is out open fire on anything that moves

#24 benna

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Posted 29 December 2012 - 10:34 PM

Quote

Q: Will I ever be able to report players from within the game?

A: Our developers have plans to expand/enhance the way in which players may be reported for conduct violations. In the meantime, we are reviewing a considerable amount of community feedback on this matter.


Here's an idea for in-game banning or suspension.

Give each player 10 ban tokens to distribute over the lifetime of his account.

Each player cannot 'tag' another player more than once. Meaning if a player has been tagged 20 times, it will be from 20 different players/accounts.

When a user tags another user they MUST select from a preset 'code violation' list, citing the reason.

20 marks and that player is banned or suspended. (Developers or community to determine the length of time.)
If a player has been tagged by all members of his team, in a single game. That counts as an instant ban.

If a user wants more ban tokens over the lifetime of his account, he can buy them for 10 for $10. He will not be allowed to purchase more tokens, more than once every 30 days.

A decay could be added over time. For example, 1 offence tag removed every 2 months.

A nuisance will be tolerated. Repeated nuisance won't be tolerated. Simple as that.


Writing the code logic for this is pretty simple, and could save the developers manpower policing this.
If you implement this, you would instantly have all the users who are complaining about another user, a list of all violations against that user, when the infractions took place, and therefore how frequently they did it, plus it could also be a source of revenue.

This is kinda like the NFL - play challenge mechanism.

Edited by benna, 29 December 2012 - 10:48 PM.


#25 Dummschau

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Posted 29 December 2012 - 10:38 PM

View Postbenna, on 29 December 2012 - 10:34 PM, said:


Here's an idea for in-game banning or suspension.

Give each player 10 ban tokens to distribute over the lifetime of his account.
Each player cannot 'tag' another player more than once. Meaning if a player has been tagged 20 times, it will be from 20 different players/accounts.

When a user tags another user they MUST select from a preset 'code violation' list, siting the reason.

20 marks and that player is banned or suspended. (Developers or community to determine the length of time.)
If a player has been tagged by all members of his team, in a single game. That counts as an instant ban.

If a user wants more ban tokens over the lifetime of his account, he can buy them for 10 for $10. He will not be allowed to purchase more tokens, more than once every 30 days.


A nuisance will be tolerated. Repeated nuisance won't be tolerated. Simple as that.


Implementing this simple system will save Pirahna manpower policing this.

People would use such system for griefing purposes, it wouldn't work. What if some clan decides to "report" someone who they just happen to dislike, from enemy clan?

#26 Sorho

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Posted 29 December 2012 - 10:39 PM

Not to sound unhelpful, but what good is a warning when matchmaker decides your group?

#27 Jief

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Posted 29 December 2012 - 10:39 PM

View PostDummschau, on 29 December 2012 - 10:38 PM, said:

People would use such system for griefing purposes, it wouldn't work. What if some clan decides to "report" someone who they just happen to dislike, from enemy clan?

Why am I not surprised your first thought were on how to use the system to grief?

#28 Dummschau

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Posted 29 December 2012 - 10:58 PM

View PostJief, on 29 December 2012 - 10:39 PM, said:

Why am I not surprised your first thought were on how to use the system to grief?

I don't know, why would you be? My point just is that there is no point to implement system which is easy to use for griefing purposes.

#29 Livewyr

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Posted 29 December 2012 - 11:01 PM

View PostDummschau, on 29 December 2012 - 10:38 PM, said:

People would use such system for griefing purposes, it wouldn't work. What if some clan decides to "report" someone who they just happen to dislike, from enemy clan?



You know.. I usually come to the forums to see if I'm accused of hacking or cheating because I've played very well for that sting... not to see if I've been accused of TK'ing and griefing because I've been TK'ing or griefing...

#30 benna

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Posted 29 December 2012 - 11:04 PM

View PostDummschau, on 29 December 2012 - 10:38 PM, said:

People would use such system for griefing purposes, it wouldn't work. What if some clan decides to "report" someone who they just happen to dislike, from enemy clan?


Thats true, however, you forget that all uses of this system are recorded. If such an abuse is discovered. Its easily seen why it occurred. (i.e. The entire clan deceptively abused the reporting system), and if discovered, would instantly result in lifetime bans for your clan. That would be appropriate punishment. So abuse the system all you want, if you dare. There is a paper trail.

Also, one person can't grief another. You would need colaboration from all 20 members of your clan. and again...you risk being discovered and your ENTIRE clan could be banned for life.

Edited by benna, 29 December 2012 - 11:07 PM.


#31 Felix

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Posted 29 December 2012 - 11:06 PM

View Postbenna, on 29 December 2012 - 11:04 PM, said:


Thats true, however, you forget that all uses of this system are recorded. If such an abuse is discovered. Its easily seen why it occurred. (i.e. The entire clan deceptively abused the reporting system), and if discovered, would instantly result in lifetime bans for your clan. That would be appropriate punishment. So abuse the system all you want. There is a paper trail.



except this is a free to play game, anyone with half a brain would just make a couple of new accounts, then throw ban points at people from those accounts

#32 p00k

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Posted 29 December 2012 - 11:07 PM

View Postbenna, on 29 December 2012 - 11:04 PM, said:


Thats true, however, you forget that all uses of this system are recorded. If such an abuse is discovered. Its easily seen why it occurred. (i.e. The entire clan deceptively abused the reporting system), and if discovered, would instantly result in lifetime bans for your clan. That would be appropriate punishment. So abuse the system all you want, if you dare. There is a paper trail.


which means little in a free2play game where they can use smurfs/dummy accounts. too complicated anyways. just take a screenshot (or even better, video) of dummschau tk'ing and report him

#33 benna

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Posted 29 December 2012 - 11:14 PM

View PostFelix, on 29 December 2012 - 11:06 PM, said:



except this is a free to play game, anyone with half a brain would just make a couple of new accounts, then throw ban points at people from those accounts


You are quite right. So if this is the case, why a ban on name and shame since the players can just make a different account so quickly. Why even report a user, since AGAIN they will just make a new account.

So in a F2P game, why wouldn't everyone want to just be a pi** ant, and the game eventually degenerate into MEchpissant online?

I'm not saying anything you say is wrong. Just what are we to do about it?

Edited by benna, 29 December 2012 - 11:15 PM.


#34 Felix

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Posted 29 December 2012 - 11:18 PM

View Postbenna, on 29 December 2012 - 11:14 PM, said:


You are quite right. So if this is the case, why a ban on name and shame since the players can just make a different account so quickly. Why even report a user, since AGAIN they will just make a new account.

So in a F2P game, why wouldn't everyone want to just be a pi** ant, and the game eventually degenerate into MEchpissant online?

I'm not saying anything you say is wrong. Just what are we to do about it?


a ban wont get slapped on a name and shame, but a warning will get slapped on a person who does it.

And in this case, the best way to deal with it is roll your eyes and ignore it, or in my cause laugh at their antics. They will get bored eventually and move on to something else.

and if I recall you get C bill penalties if you TK a lot, when rearm and repair is intigrated again, the person wont be able to pay for their TKing sprees

#35 vettie

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Posted 29 December 2012 - 11:32 PM

Seems a simpler fix comes to mind since we have no control over the match we are placed in or the team mates (other than 8 v 8) and we can not vote kick anyone.

Devs are already keeping metrics on things. You each a stat sheet and eventually this wilb e used to throw you into a match,

Why not just add things to the scorecard at the end of a match? Currently we get bonus for kills, assists and component destructions, true? We also get negative XP and C-Bill if we killed a team mate (intentional or not). This is all recorded and the Devs are looking closely at these as well as other numbers we do not see, So add things. Damage done - its already there and you get points for it. Why not ADD negative points for damage inflicted on team mates? And DOUBLE the cost. Doing this will curb the urge to fire into a fray and the stat will be recoded. The Devs will then have a good record of how much you are shooting your own team and so will you. Makes you try to aim better, alerts the Devs if there are team killers wandering the battlefields.

No, its not an instant fix and yes you can and should still report the offender.

I dont know, just an idea...

#36 xxx WreckinBallRaj xxx

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Posted 29 December 2012 - 11:43 PM

Why is this thread here?

#37 Dummschau

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Posted 29 December 2012 - 11:48 PM

View PostBluten, on 29 December 2012 - 11:43 PM, said:

Why is this thread here?


OP failed to read the forum sticky threads.

It's a funny story, though. :D

Edited by Dummschau, 29 December 2012 - 11:50 PM.


#38 Rannos

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Posted 29 December 2012 - 11:53 PM

Remember, making an example of one who breaks the rules never works. That's why no modern society does this and just secretly executes all their criminals in the night.

#39 Universe Man

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Posted 29 December 2012 - 11:57 PM

View PostBluten, on 29 December 2012 - 11:43 PM, said:

Why is this thread here?


Are you his laywer or something? You goin' around trying to defend every thread he's in lol

Anyways...It looks like they already removed the name in the title, so maybe they're letting everyone read the cool story :D

Edited by Universe Man, 29 December 2012 - 11:58 PM.


#40 Kristov Kerensky

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Posted 29 December 2012 - 11:58 PM

And he's still at it..and he's been reported by multiple people on his last little TK spree.

Report him as instructed, he will be banned for his actions. He is of course free to make another free account and repeating his actions. Except..he's not actually anonymous, despite what he thinks. So you keep on doing it, we'll keep on reporting you and you'll eventually go away for good.





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