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So I Just Played With A 3+4 Premade


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#1 MadPanda

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Posted 29 December 2012 - 08:04 PM

The game starts, map is Snow Forest.

"Hi we are 3 on TS"
"Cool, we are 4 on TS too"
"So only one pugger"

I'm the "pugger" so I'm thinking, nice, should be an easy game for a change. I'm seeing immediately which the groups are as one group goes towards the water and other group towards the cave. Apparently the 3-man group uses their atlas-RS as the scout as he went completely on some sort of solo mission (through cave or somewhere over there). The 4-man group had their two medium mechs run accross the river just to meet bunch of enemy mechs and get wiped out. Meanwhile I'm on my muromets following the ecm atlas and we hold our ground near our base.

No idea what the 3-man group was doing meanwhile, but two of them died quickly somewhere in the map. Their scout atlas RS later on comes from behind the enemy lines alone and gets wasted. Me and the seemingly only smart guy in the premade, the ecm dc atlas, got overrun taking two of the enemies with us.

End score: 2-8 Defeat.

Next time you roll over a team and think "easy win over nooby puggers", take a second and consider that you might have just rolled bunch of crappy premades. Moral of the story; premades are not the "hot stuff" every makes them out to be. Crappy players don't get much better even if you put them on the same TS channel.

#2 The Cheese

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Posted 29 December 2012 - 08:07 PM

Premade =/= coordinated. Half the time, there's not much communication going on.

#3 PiemasterXL

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Posted 29 December 2012 - 08:10 PM

Brought to you by Reese's Peanut Butter Cups.

Spoiler


View PostThe Cheese, on 29 December 2012 - 08:07 PM, said:

Premade =/= coordinated. Half the time, there's not much communication going on.


Yeah a lot of times there's a drunk guy in the group too.

#4 The Cheese

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Posted 29 December 2012 - 08:11 PM

View PostPiemasterXL, on 29 December 2012 - 08:10 PM, said:

Yeah a lot of times there's a drunk guy in the group too.


There suuuure is.

Edited by The Cheese, 29 December 2012 - 08:16 PM.


#5 Kristov Kerensky

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Posted 29 December 2012 - 08:14 PM

View PostPiemasterXL, on 29 December 2012 - 08:10 PM, said:



Yeah a lot of times there's a drunk guy in the group too.


A lot of the time? You mean all of the time..at least that's my experience with both SRM and the other Merc units I run with on TS3, always at LEAST 1 guy drunk..often more..and usually too much fun to give a surat's rearend if we win or lose.

#6 MrPenguin

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Posted 29 December 2012 - 08:25 PM

Couldn't agree more.

#7 Broceratops

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Posted 29 December 2012 - 08:28 PM

sounds like you went up against a 8 man sync drop

#8 MadPanda

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Posted 29 December 2012 - 08:52 PM

View PostBroceratops, on 29 December 2012 - 08:28 PM, said:

sounds like you went up against a 8 man sync drop


Does it? I thought I made it sound like any random pugger group could beat them. I really don't think we were against a sync drop.

#9 FrostPaw

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Posted 29 December 2012 - 09:05 PM

Lot's of possible reasons really, bad team is the one you want to push so fair enough, it was a bad team.

I will say this though, in order for you to get TWO teams on your side, your opponent had a minimum of one team, so the possibility that they had TWO teams of four and you were the pugger being shoehorned in to make up the numbers with the 3 man is definitely reasonable.

#10 Mongoose Trueborn

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Posted 29 December 2012 - 09:07 PM

Just play with the right 3 people and you will win 95% of the time.

True Story

#11 Broceratops

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Posted 29 December 2012 - 09:08 PM

View PostMadPanda, on 29 December 2012 - 08:52 PM, said:


Does it? I thought I made it sound like any random pugger group could beat them. I really don't think we were against a sync drop.

i was kidding :D

#12 Devil Fox

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Posted 29 December 2012 - 09:11 PM

It depends on the pre-made... if they say their on TS, it might still not be a merc corp or a sync'd group but a bunch of pugs with comms themselves. One thing I do make a point of is trying to get pugs moving in one direction by giving initial movement details first... well that or everyone just follows whoever ran off first (that or the ECM Atlas).

The best lesson is always stay with your pugs or set-up/move to ensure you can flank the enemy and support them if they become engaged. Always be aware of what their doing as it could mean a nice set-up for co-ordinated killing field.

One bad experience I've had was 2 4-man premades, mine with 2 light's (1 ECM), an ECM support Atlas and SRM kitty. The other 4 man was 3 Stalker's and an Atlas... all SRM brawlers. So light's engaged and held the enemy in place, we had support, and our Cat tried to flank... we got their 2 light's and damaged 3 different assaults before we died. What did the other 4 man do? Powerdown in our base hidden until 1... repeat 1 person begun to cap the base then they just walked as a group 1-shotting the enemy. Now if they had brains they could've just flanked with our SRM Cat and they would still have had the same effect.

Pre-mades even with TS are as useless as pugs if they don't tell you what their doing, always remember that and Pugs tend to appreciate a little direction on what you might be trying to do.

#13 Lefty Lucy

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Posted 30 December 2012 - 01:10 AM

View PostBroceratops, on 29 December 2012 - 09:08 PM, said:

i was kidding :D


The first rule of sync drops is you don't talk about sync drops.

#14 Weeble

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Posted 30 December 2012 - 01:39 AM

Some people, whether they are a good shot or not, aren't good at planning.
Bad players are bad even if they have voice comms.
Premades aren't always about planning and tactics and winning may not be a priority. I was in a group discussing politics the entire match. The game was discussed for about 10 seconds:
"Uh, which way are we going?"
"Pugs went left"
"Ok, let's follow them".

Drives me crazy but hey, if that's how they want to play, more power to them.

#15 Mr 144

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Posted 30 December 2012 - 02:14 AM

View PostFrostPaw, on 29 December 2012 - 09:05 PM, said:

Lot's of possible reasons really, bad team is the one you want to push so fair enough, it was a bad team.

I will say this though, in order for you to get TWO teams on your side, your opponent had a minimum of one team, so the possibility that they had TWO teams of four and you were the pugger being shoehorned in to make up the numbers with the 3 man is definitely reasonable.


This is wrong. There is no ryhme or reason to the layout of premades via the matchmaker, hence the Devs refering it to a 'bucket' that groups and pugs are randomly drawn from. A common myth perpetuated by shaky text in the Phase(s) description.

Mr 144

#16 One Medic Army

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Posted 30 December 2012 - 02:36 AM

If you have a pair of pre-mades on your team, both unwilling to jointly plaan tactics, and both unwilling to change their tactics to fit together...
You're gunna have a bad time.

#17 The Cheese

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Posted 30 December 2012 - 02:47 AM

View PostOne Medic Army, on 30 December 2012 - 02:36 AM, said:

If you have a pair of pre-mades on your team, both unwilling to jointly plaan tactics, and both unwilling to change their tactics to fit together...



You're probably better off in a pug.

#18 MonkeyCheese

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Posted 30 December 2012 - 03:14 AM

It depends on the mechs these premades are running too, who knows could have been someones first time in a particular mech or with a build.

I had this happen today, my 4 man ts with another 4 man ts, no one communicated other than the "Hi we are a premade" the groups split up just like described here and got picked off in small groups.

#19 Snowhawk

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Posted 30 December 2012 - 03:27 AM

I think that they have made the mistake to split up in 2 groups.... even a good 4-man premade team can be overran by a couple of puggers/randoms who stick together and focus fire... teamwork is the key.





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