Hi,
I've played a number of Mechwarrior games in the past, basically everything from MW2 and up and I've come to find myself relying on an ability to separate torso twist from free-look. This inability to separate the two in MWO is frustrating to say the least. I want to blast that guy shooting me, but when I point AT him to shoot him, I've twisted myself all to heck and now I can't move like I expect to be moving anymore.
Can we get a set of UI/keybindings changes to be able to break the two apart, so I (and, I imagine others) can twist our torsos independantly to free up the mouse for aiming?
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[Suggestion] Ui Customizability
Started by Chylla, Jan 01 2013 05:40 AM
2 replies to this topic
#1
Posted 01 January 2013 - 05:40 AM
#2
Posted 01 January 2013 - 06:07 AM
Try holding Left-CTRL while using the mouse. Is that what you mean?
#3
Posted 02 January 2013 - 12:28 PM
wickwire, on 01 January 2013 - 06:07 AM, said:
Try holding Left-CTRL while using the mouse. Is that what you mean?
I tried that, but it really doesn't seem to help much. I'm so used to having a separate keybinding for torso twisting that isn't bound to the mouse as that was used for look/turn rather than look/twist and I can't seem to get used to the change. It feels really clunky to me and I can't be the only one here who feels the same.
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