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Positive Thinking


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#21 iller

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Posted 01 January 2013 - 05:14 PM

Umm.... I like that I can get points for Spotting stuff as a scout? ...It's very few points... but I guess that's the one good upside I've found so far so take it or leave it (b/c you're not getting anything else till "Phase3")

#22 Kaijin

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Posted 01 January 2013 - 05:34 PM

I enjoyed the Closed Beta.

#23 Chromoid

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Posted 02 January 2013 - 07:40 AM

View Postiller, on 01 January 2013 - 05:14 PM, said:

Umm.... I like that I can get points for Spotting stuff as a scout? ...It's very few points... but I guess that's the one good upside I've found so far so take it or leave it (b/c you're not getting anything else till "Phase3")


Yeah, I know there's not much to praise about the game yet, but I appreciate you trying anyway!

#24 Buck Cake

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Posted 02 January 2013 - 08:45 AM

I love how people consider cheerleading to be positive thinking. Problems don't go away by holding hands (unless they are hiking problems). They go away when they are identified, defined and dealt with.

Since you don't have access to the code you can't change the game directly. But you can do steps one and two, by presenting and discussing information in an organized manner. A dev reading through hundreds of pages of feedback has to spend a lot of time separating fact from trolling, cheerleading and pictures of cats.

#25 MoPo

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Posted 02 January 2013 - 08:46 AM

I think it's certainly going in the right direction.

Over the last few drops I've started to notice more variety in Mechs & loadouts. That says to me that the balance side of things, while maybe not perfect, is certainly in the right ballpark.

The Mech designs and animations are outstanding.

ECM is a good addition in principle. It might need some tweaking but the idea of it adds a lot more depth to the game.

#26 MoPo

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Posted 02 January 2013 - 08:50 AM

View PostBuck Cake, on 02 January 2013 - 08:45 AM, said:

I love how people consider cheerleading to be positive thinking. Problems don't go away by holding hands (unless they are hiking problems). They go away when they are identified, defined and dealt with.

Since you don't have access to the code you can't change the game directly. But you can do steps one and two, by presenting and discussing information in an organized manner. A dev reading through hundreds of pages of feedback has to spend a lot of time separating fact from trolling, cheerleading and pictures of cats.


I agree with you 100% but how many threads do you see that manage to keep constructive feedback all the way through and don't turn into a colossal whine-fest?

This post has been a pleasant change compared to the content that's normally posted.





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