Am I Doing It Wrong?
#1
Posted 01 January 2013 - 03:15 PM
BUT I have noticed that the community focus seems to be on the damage dealt statistic.
Is it really that important?
I tend to go for rapid coring, or cockpit shots, ( I'll take an arm or leg off if the target this means I have lower damage done, I usually get 2-3 kills per match, with a few assists thrown in, and some salvage. But I am rarely over 600 damage dealt.
So basically, what I want to know is, Am I doing something wrong by focusing on killing targets rather than uniformly stripping off all their armor and weapons?
#2
Posted 01 January 2013 - 03:19 PM
Edited by Pariah Devalis, 01 January 2013 - 03:20 PM.
#3
Posted 01 January 2013 - 03:19 PM
#4
Posted 01 January 2013 - 03:21 PM
#6
Posted 01 January 2013 - 03:36 PM
Edited by Pariah Devalis, 01 January 2013 - 03:37 PM.
#7
Posted 01 January 2013 - 03:53 PM
Fred013, on 01 January 2013 - 03:19 PM, said:
Only problem is that legs are the one target I cant hit consistently.
and its true you can kill an atlas in less than 30 damage, I took one out with 20 something in a game where that was my only kill. I'm guessing somebody was foolish enough to strip armor off their cockpit to save weight.
Thanks for the confirmation that damage done should not be my primary goal. I was a little confused by the obsession over it.
#8
Posted 01 January 2013 - 03:56 PM
#9
Posted 01 January 2013 - 04:04 PM
When looking at the end of round stats, a mixture of wisdom and judgment is required to see who really contributed. But generally high damage is a good thing. I would rather see teammates mixing it up and hammering other mechs even if they are sloppy shooters than kamikazing to their death, scattering to the wind in fear of the enemy, or dumping all their LRMs into a nearby cliff all game.
#10
Posted 01 January 2013 - 04:12 PM
Gandalfrockman, on 01 January 2013 - 03:15 PM, said:
Community focus is also on K/D ratio although assists are rewarded better than kills. So whatever, make your own decisions and run with them.
Pariah Devalis, on 01 January 2013 - 03:56 PM, said:
Sure, but after you took one leg down the enemy's mobility is very limited so the second leg comes easy. Shooting CT destroys most of your salvage so if your focus is c-bills then you'll typically go for cockpit or legs. Depends very much what you and your opponent are piloting though. Little point in legging if it's one assault vs another.
#11
Posted 01 January 2013 - 04:20 PM
Edited by Pariah Devalis, 01 January 2013 - 04:30 PM.
#12
Posted 01 January 2013 - 04:50 PM
Pariah Devalis, on 01 January 2013 - 04:20 PM, said:
That's why I said it depends what everyone is in.
Shooting for legs in a 1v1 brawl between heavier mechs rarely makes sense, I agree, you'll be dead before you can finish the him off. But when you're e.g. fighting a moving light mech then the legs are the biggest hitbox and mobility/lagshield is their best defense, so it is very much a consideration to aim for those even in a 1v1. Of course, you should not be fighting 1v1 anyway if you can help it.
Also for some mechs you'll know from their loadout that their legs will be full of ammo because it's the only place they can put it, so if you can safely go for an ammo explosion then by all means do so.
Finally, it takes max 33 damage to headshot any mech in game, so unless the enemy is one of those mechs with (now) tiny and hard to hit cockpits it always makes sense to try hit them there and you get full salvage, too (the "hacker" cries when you one-shot that 100% health assault are a bonus). But even that depends, e.g. when you're chased by an SRM6 Cat and you have high enough alpha damage then the safer option is often to invest two alpha strikes into shooting both its arms off and then deal with the rest later.
#13
Posted 01 January 2013 - 04:56 PM
I'm also psychotic and a little sadistic.
But if I can manage the shot, I do go for the cockpit, given they haven't annoyed me enough to warrant the first sentence.
#14
Posted 01 January 2013 - 04:59 PM
One fun trick I discovered as a Quad-LLas FLAME pilot is a curious habit catapult pilots tend to have. They just stand there and expect you to fall over, even though you can take a hit or two before suffering internal damage. It is like they are just asking to be headshot immediately by offering their face to you on a silver platter....
#15
Posted 02 January 2013 - 04:06 AM
Pariah Devalis, on 01 January 2013 - 04:59 PM, said:
Exactly.
Pariah Devalis, on 01 January 2013 - 04:59 PM, said:
To be fair it's trivially easy to headshot a catapult, more than any other mech (except lights standing still). Since a Cat has no arms it always needs to point its nose straight at the enemy to fire and even if they just randomly shoot back for CT they'll probably hit the cockpit. That's one of the big advantages of the Streak Cat, with its guided missiles it can torso twist much more effectively and distribute damage while maintaining constant fire.
#16
Posted 02 January 2013 - 04:57 AM
I do. Me. I'm that guy.
Nothing sweeter than watching a Stalkers internals turn deep red when all the LRM ammo in his legs ignite.
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