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Tutorial Area?


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#21 C E Dwyer

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Posted 17 February 2013 - 07:51 AM

The lack of a training ground (PvE) area is a major fail on Piranhas part, and a reason this game isn't as popular as it might be, basics were missing from the start of open beta that no other company as failed to add on games even less complex, no fun in being wiped before you even get your key bindings correct..and a reason I stay away...

lol tried a battle today, and was wiped before I even had my buttons set..

Get a clue Dev's

Edited by Cathy, 17 February 2013 - 07:52 AM.


#22 KylleX

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Posted 17 February 2013 - 02:07 PM

View PostCathy, on 17 February 2013 - 07:51 AM, said:


The lack of a training ground (PvE) area is a major fail on Piranhas part, and a reason this game isn't as popular as it might be, basics were missing from the start of open beta that no other company as failed to add on games even less complex, no fun in being wiped before you even get your key bindings correct..and a reason I stay away...

lol tried a battle today, and was wiped before I even had my buttons set..

Get a clue Dev's



Wait a second here, you paid $120 (US) for a game you have never really played?
Simply because you can't grasp the controls?
I call BS. If that is true then I feel sorry for you, you obviously make bad decisions.
founders ended what, like 4 months ago now and you still haven't gotten the concept of movement!?


Yes, they need an in-game training mission, even just a grid textured room with a few pillars and stuff to move around and shoot at, but that is pretty non-essential ATM being the game is beta and that will come with a retail release most likely.

Edited by KylleX, 17 February 2013 - 02:08 PM.






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