Skyfaller, on 16 November 2012 - 11:04 AM, said:
From a gameplay balance perspective I find the Jenner to be a toxic mech for the game.
I love driving the thing but I acknowledge that when driving it and when facing it as I drive another mech, that something is quite wrong with having a very fast, jumpjet capable, very small and very cheap mech be able to load armaments that match and in some cases exceed those of medium and heavy mechs.
For example, a single jenner can load six medium lasers without sacrificing speed or armor. It is no surprise then to find that Jenners are the focus first kill of many teams not because they are clueless and fire at the scout but because the firepower the jenner gives it the equivalent threat of something between a medium and a heavy mech.
In TT the Jenner was balanced out with the rules of 10 seconds per firing round and the maps were much larger in distance/speeds. There was also the fact that TT had no lag issues or relied on manual aiming ... a jenner had as much a chance of getting hit as any other mech. These balancing-out mechanics are not present in MWO.
I would propose the Jenner be modified slightly to bring it down from its unbalanced status.
1- Increase the empty weight of the chassis so it eats up 5 more tons than it does now. That prevents mass-medium laser loadouts and encourages the use of small lasers and lighter armaments.
2- Lower top speed per engine rating. It currently can reach high speeds with relatively small XL engines. If an XL currently gives it 110kph lower that to 80 so that in order to have the 110kph they need to equip a larger, heavier XL engine.
Case in point: If high speed is the key asset of the mech it should be achievable by paying for it in tonnage. It is very silly to see 110 kph Jenners running around with full armor, jumpjets and six medium lasers. With #1 and #2 modifications the six medium laser jenner would likely be running 80 kph or at 110kph with 6 light lasers tops.
I take it you havnt tried to play a 6 MLas Jenner seriously... Because if you had, you'd recognize it's a wholly invalid setup...
1. Jenners are strapped for tonnage as is. Playing one exclusively for over 800 games in multiple variations, i can say without a doubt, factually, that adding 5 'empty' tons to the base chassis would ruin the mech's viability. The average Jenner configuration, including the Trial variants, run with approximately 7 tons of weapons/ammo. By increasing the empty tonnage you're literally forcing people to use either 2 tons of weapons (Absurd) or reducing their engines/armor configuration to the point it would be slower than and carry less firepower than a Raven/Commando.
2. Firstly, by decreasing the Engine effect of a 300XL you would have to change it across the board for
all mechs. Secondly, a 300XL weighs 15.5 tons for a top speed of 138. By reducing this to 100 and requiring a larger engine to reach the same 138kph, a Jenner would have to equip a 375XL which weighs 27.5 tons - a 12.5ton increase.
Combining those changes would require Jenners to run with 5 tons less armament/armor and All mechs to run with 12.5tons less, Jenners specifically 17.5... more than double the size of their payload. Extra speed wouldnt be worth the loss in firepower/armor and extra firepower wouldnt be worth the loss of speed/armor. The Jenner would become a useless mech compared to the Raven and Commando, since they would field a better combination of speed and firepower while having comparable armor, despite all 3 being affected by your crazy Engine change, the other two wouldnt be dealing with a 5 ton disadvantage.
You are also forgetting Jump Jets - Once they're fully introduced, any Jenner pilot that wishes to continue using them is going to lose that many tons off their setup in order to maintain a build similar to their current. Garth himself has commented on this.
The other variables you're forgetting, conveniently, is the high ping/netcode issue, hit detection and knockdowns. I find your 'suggestions' to be poorly thought out, absurdly drastic and very unrealistically biased against Jenners... but that's just me.
Edited by DrxAbstract, 18 November 2012 - 05:00 AM.