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Combat Analytics Module


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#1 Xerik

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Posted 03 January 2013 - 02:54 PM

I had an idea for a new module or maybe just a head slot item, I'm calling it the Combat Analytics module.

The basic idea is that the module allows your HUD to record details of a mech and cache those details for future lookups. Future scans of a mech are then allowed to use prior data to immediately show the detail without having to wait the full X seconds for the details to be displayed.

That right there might not be enough to warrant GXP and the module slot, but if you're then allowed the "score board" (Tab key) to allow you to see things like mech and the command view to see the type of mech for players you've already identified, then I think a lot of people would love it.

But wait, theres more. If you're able to communicate to another mech (meaning in LOS or not in ECM), your mech should be able to transmit this data to other mechs, giving scout mechs the ability to be a true scout, helping identify mechs, weapons, etc, then the commander can call out appropriate commands "Everyone look for D, an atlas over in G5", etc.

I'd love for the HUD to be even more useful, and more things other than the command console to equip.





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