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(Idea) Procedural Generated Maps


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#1 Shae Starfyre

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Posted 04 January 2013 - 07:11 AM

Greetings,

Title says it all, but I shall provide more:

Anyone play Spore? or look at the Procedural Generation involved?

It would be very cool if the map could be generated randomly (within certain constraints).

Bases would be placed equal distance a part on the peripheral of the terrain.

The largest size (width and height) of the mechs we have would be considered in this generation so that movement is not hindered anywhere on the map except where mountains, buildings, etc. are generated.

This would open up a new sense of strategy (forced) as each map would be different.

Just an idea.

#2 juxstapo

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Posted 04 January 2013 - 07:19 AM

We pushed this hard during closed beta. ("We" being me and like, three others).

Got shot down hard.





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