Edited by POOTYTANGASAUR, 20 July 2013 - 04:58 PM.
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Shadowhawk Builds!
#1
Posted 20 July 2013 - 04:54 PM
#2
Posted 20 July 2013 - 05:20 PM
Yeah I know but hopefully MG's will be fixed by then, but it still makes a low heat high intensity crawler.
Or
Your Line mech with some close range support.
http://goo.gl/0TC9d
Though I like your build with the AC20 best I would consider slowing it down to fit more equipment on there. 265 STD is a lot of tonnage.
Like: http://goo.gl/GV7gZ
It goes a little on the slow side but that's just until you get Speed tweak then you are back up to the standard 4/6 with one hell of a lot of weapons. Basically the armament of a DDC minus 6 srm's and a med laser.
#3
Posted 20 July 2013 - 07:22 PM
#4
Posted 20 July 2013 - 09:40 PM
Obviously you could drop a ton of ammo for a heatsink or the other two jets if you need. Assumes the SHD will have XL-friendly hitboxes, of course.
I mean, you're asking for a brawly medium with an SRM focus and no MGs on a chassis with on energy hard, so you're somewhat limited. A HBK-4SP will be a superior SRM boat in my opinion.
#5
Posted 20 July 2013 - 09:49 PM
Gaan Cathal, on 20 July 2013 - 09:40 PM, said:
Obviously you could drop a ton of ammo for a heatsink or the other two jets if you need. Assumes the SHD will have XL-friendly hitboxes, of course.
I mean, you're asking for a brawly medium with an SRM focus and no MGs on a chassis with on energy hard, so you're somewhat limited. A HBK-4SP will be a superior SRM boat in my opinion.
A laser/missile Shadowhawk is even riskier than running a hunchback. Anyone that sees that build will go after the right torso and zombie the mech unless it has missiles in the head. The only ting tht saves they I from that fact are hard points in the left arm.
#6
Posted 20 July 2013 - 09:53 PM
Hexenhammer, on 20 July 2013 - 09:49 PM, said:
I wouldn't run the build personally, but he specifically required it to be that chassis, so that chassis it is. And..what left arm hardpoints? The SHD-2H has none.
Edit: Waitagoddamnminute. I just clicked those links and they took me to a blank chassis. Odd.
Edited by Gaan Cathal, 20 July 2013 - 09:53 PM.
#7
Posted 21 July 2013 - 04:14 PM
Gaan Cathal, on 20 July 2013 - 09:40 PM, said:
Obviously you could drop a ton of ammo for a heatsink or the other two jets if you need. Assumes the SHD will have XL-friendly hitboxes, of course.
I mean, you're asking for a brawly medium with an SRM focus and no MGs on a chassis with on energy hard, so you're somewhat limited. A HBK-4SP will be a superior SRM boat in my opinion.
I came up with this: http://mwo.smurfy-ne...db42ae9e1005af8 and this: http://mwo.smurfy-ne...db42ae9e1005af8
I think that it is a pretty solid brawler. Also the hunchback-4sp is a disgrace. Its not a hunchback and doesn't deserve such a great name.The hunch 4j and centurion 9al are both superior mechs in every way. At least if they are weaker they own up to their name. Also this: http://mwo.smurfy-ne...db42ae9e1005af8 or this: http://mwo.smurfy-ne...db42ae9e1005af8
They are all pretty damn solid. I think i may actually run the one with the small standard or the xl300 just because either way is a major plus. One has better survivability and maximum weaponry. The other has maximum speed and slighty increased survivability because of that. I will keep tampering with the designs but i like it so far.
#10
Posted 21 July 2013 - 11:27 PM
AC/5 (60)
SRM6 (200)
SRM4
3 JJ
12 DHS
275XL
336 Armor
Endo
Alternatively I might got with 2 SRM4 + Artemis in place of the SRM6 and one DHS.
89 kph with speedtweak is more than fast enough for the role a SHD will play on the battlefield
#11
Posted 22 July 2013 - 05:46 AM
![:)](https://static.mwomercs.com/forums/public/style_emoticons/default/smile.png)
#12
Posted 22 July 2013 - 05:54 AM
Viktor Drake, on 21 July 2013 - 11:27 PM, said:
AC/5 (60)
SRM6 (200)
SRM4
3 JJ
12 DHS
275XL
336 Armor
Endo
Alternatively I might got with 2 SRM4 + Artemis in place of the SRM6 and one DHS.
89 kph with speedtweak is more than fast enough for the role a SHD will play on the battlefield
Pretty much this but I'd trade one DHS for one extra ton of armor. Dunno if you shaved that whole ton from the legs but this thing has JJs so I'd opt to protect those legs.
http://mwo.smurfy-ne...e6e89c533caac23
edit: added Smurfy's link
Edited by Napes339, 22 July 2013 - 05:59 AM.
#13
Posted 22 July 2013 - 05:56 AM
That is going to be my first build to try, fast, brawly, with an ERPPC to shoot at range.
Mixes Short Range hitscan(MG), SSRMs, and then an ERPPC. The heat shouldn't be too bad.
Fast and hoppy. WTB collisions.
#14
Posted 22 July 2013 - 06:48 AM
This is a mod from one of your builds. If you want to survive with such low damage med mech, you are going to need speed. With std you will be food for lights and heavies can ignore your damage output since 15 is not much. And if you ever get ambushed you'll be fast enough to run to your team mates which in turn deal with the ******. Alternatively you can drop one ton ammo and change ac5 to uac version but you want steady damage on this platform not burst.
#15
Posted 22 July 2013 - 07:59 AM
Lordhammer, on 22 July 2013 - 06:48 AM, said:
This is a mod from one of your builds. If you want to survive with such low damage med mech, you are going to need speed. With std you will be food for lights and heavies can ignore your damage output since 15 is not much. And if you ever get ambushed you'll be fast enough to run to your team mates which in turn deal with the ******. Alternatively you can drop one ton ammo and change ac5 to uac version but you want steady damage on this platform not burst.
I like that build. It has a respectable loadout and good speed. I might try to add an SRM (4 maybe) and knock the speed down a tad. As long as it stays above 90kph, that tends to give you enough speed for survivability in a medium.
#16
Posted 22 July 2013 - 09:02 AM
Napes339, on 22 July 2013 - 05:54 AM, said:
Pretty much this but I'd trade one DHS for one extra ton of armor. Dunno if you shaved that whole ton from the legs but this thing has JJs so I'd opt to protect those legs.
http://mwo.smurfy-ne...e6e89c533caac23
edit: added Smurfy's link
Well I have 1 Highlander, 3 Victors and 3 Quickdraws that I pilot almost exclusively and I have always shaved armor on the legs for extra tonnage and to be honest, rarely have issues with getting legged. On the other hand, I usually have alot more issues with heat hehe.
I do like your modification though and think I will try it.
Edited by Viktor Drake, 22 July 2013 - 09:05 AM.
#17
Posted 22 July 2013 - 09:37 AM
Viktor Drake, on 22 July 2013 - 09:02 AM, said:
Well I have 1 Highlander, 3 Victors and 3 Quickdraws that I pilot almost exclusively and I have always shaved armor on the legs for extra tonnage and to be honest, rarely have issues with getting legged. On the other hand, I usually have alot more issues with heat hehe.
I do like your modification though and think I will try it.
Definitely a matter of preference. I'm just looking forward to getting my hands on this thing so we can actually try out all these builds. Also, I just noticed you can go for an XL280 at no extra cost except c-bills. Its the same weight and crit space with a 1.5 kph boost.
Edited by Napes339, 22 July 2013 - 09:37 AM.
#18
Posted 22 July 2013 - 12:09 PM
Napes339, on 22 July 2013 - 09:37 AM, said:
Definitely a matter of preference. I'm just looking forward to getting my hands on this thing so we can actually try out all these builds. Also, I just noticed you can go for an XL280 at no extra cost except c-bills. Its the same weight and crit space with a 1.5 kph boost.
Yeah I have been using the 275XL in my builds only because I have one laying around that I can add at no extra cost.
Also which we didn't have to wait till Oct 15th for this thing. 3 months is just a long, long time to wait, especially since I don't see a whole lot on the horizon that interests me. Maybe the Orion but since I perfer JJ capable mechs, I am a little Meh about that one.
Maybe they will surprise us with something cool like they did the Quickdraw. I mean they did mention they were going to go to releasing two mechs per month soon.
#19
Posted 22 July 2013 - 02:32 PM
One Medic Army, on 21 July 2013 - 05:17 PM, said:
I had nearly the same build.
But drop the JJ's from your CT and move them to the LT and RT, then put your ammo in the CT.
Your Ammo is much safer in the CT then in the sides simply because there is a lot more stuff that can be crit in your CT. Sure it doesn't do anything when your Engine Gyro is crit right now but it still takes the damage. And if your CT is cored chances are you are not far behind which means if the ammo does pop it really was only a matter of seconds.
Though why the 350 instead of the 360?
http://goo.gl/3aJYaq
#20
Posted 22 July 2013 - 02:50 PM
Carrioncrows, on 22 July 2013 - 02:32 PM, said:
I had nearly the same build.
But drop the JJ's from your CT and move them to the LT and RT, then put your ammo in the CT.
Your Ammo is much safer in the CT then in the sides simply because there is a lot more stuff that can be crit in your CT. Sure it doesn't do anything when your Engine Gyro is crit right now but it still takes the damage. And if your CT is cored chances are you are not far behind which means if the ammo does pop it really was only a matter of seconds.
Though why the 350 instead of the 360?
http://goo.gl/3aJYaq
Ironically I can't count the matches I have managed to kill 1-3 enemy mechs after my CT was deep in the red. An ammo explosion in the CT due to a crit, immediately after it gets stripped of armor equals instant death however. Just something to keep in mind.
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