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Patch Notes - 1.2.172 - 08-Jan-2013


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#1 Kyle Polulak

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Posted 08 January 2013 - 10:48 AM

Open Beta Update #7
Upcoming Patch - Tuesday Jan. 08th @ 10AM – 1PM PDT

Change Log
________________________________________
Update

Greetings MechWarriors!
And… we’re back! We hope everyone had a safe and fun holiday season full of BattleMech Combat. The content of this patch was work that was started shortly before the holiday break and there was a focus on getting some quality fixes and improvements. We wanted to start the New Year on the right - giant metallic stomping - foot so to speak!
Included in the patch are movement fixes, [and] animation fixes. There are more fixes in there as well so read on.
Most importantly we want you guys to know how excited we are. We have been plotting out this year’s content and feature schedule and it’s going to be a big year. Stick with us and you will be able to say “I remember when…”. So strap in, initiate your start up sequence, and get ready to drop.
3050 is the year of MechWarrior Online.
-Matt Newman

Conquest:
· Changed it so you now get a resource every 1.7 seconds instead of 2 seconds.
· Increased the reward for collected resources from 25 per resource to 50 per resource.

Performance:
More FPS improvements
· We have seen an increase in performance for the majority for all specs, however there may be a handful of users that may notice a performance drop. As always we are continuing to investigate and improve on the performance for all specs.

Movement:
· Reduced/improved snapping when jump jetting
· Reduced/improved movement snapping in general
· You should no longer need to fire ahead of where a mech powers down or shuts down in order to hit them

Faction Icon (Known Issue)
· Changing your website faction icon may not be accurately reflected in the game interface.

Numerous Front End bug fixes.

Various In Game bug fixes.
· Bullets will no longer pass through things and explode twice
· Cockpit light will no longer flicker at the lowest setting at low fps (<20)
· Weapon Bay Door lights are back.

We thank you for your patience and we look forward to seeing you on the battlefield!
- The MechWarrior® Online™ Team





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