Bryan Ekman, on 22 March 2013 - 07:08 AM, said:
Community Consolidated Question 2: The recent tournaments have been solo. Will there be tournaments in the future where we can play in a group? Will there ever be an ability to challenge other player(s) directly?
A: Yes we plan to add official team tournaments. The functionality is currently not ready and will most likely come online with our upcoming lobby functionality.
Community Consolidated Question 6: What point in the timeline will CW be implemented? Will time be rolled back?
A: CW will begin rolling out in May and through to the fall. We do not plan to roll back the timeline.
rvine: HI, any ETA on integrated comms? Haven't heard alot about it in a while.
A: I would hope to see it around Community Warfare. However, we find most players still prefer to use their own VOIP solutions.
Naitsirch: Will there be a no-premade / solo-drop mode or not.
A: We’re looking at it. Currently most MWO players actually play in groups.
Treckin: Would you consider please allowing mech selection AFTER map selection?
A: Yes, with pre-lobby system. However you will most likely be bound to a weight class. ie) 55 ton `Mechs only for the specific drop.
DogmeatX: do you intend to do anything about how the matchmaker seems to still put premades on one side but not the same number/sizes on the other? If so what will you do? If not, why not?
A: We continue to add, tune, and enhance the matchmaker. There are many combinations of matches which include a variety of team compositions. Almost every match has at least one team of 2-4 players. Keep in mind, 8-man teams are no longer matched in with the general population.
Gameplay/Game modes/Issues
Oy of MidWorld: Are there any plans for an optional real Team DeathMatch gamemode, without basecapping or resource collection?
A: We’re toyed around with the idea for a while. At this point we do not feel it adds enough value and will segment the user base further.
Fooooo: Have you guys made much progress on the speed cap issues at all ? (removing / raising the artificial speed limit)
A: We continue to improve the performance of MWO. The game is already extremely fast and we are concerned about upping the limits at this point.
Question 2: There will be pre match lobbies.
Question 6: First part of CW in just over a month!
Question about Comms: People prefer to use their own VOIP because it is something more familiar to them. If C3 was integrated and allowed everyone on the same side in a match to talk I am sure it would be used a lot more.
Pre-made/solo drops: So much for pugs outnumbering pre-mades. So pretty much every drop has a pre-made in it, and most MWO players play in groups. Isn't this much different than was reported a few months ago? I am not sure this is good news.
Mech selection after Map selection: I hope this means that there will be a 55 ton mech planned.
TDM: No plans. I am not surprised by this. Hopefully the 'dropship mutator' mode will act as a stand in for it.
Speed cap: Sounds like no MASC to me.