Hi,
as far as I know this is a new bug.
At least I have neither encountered nor read about it.
When we were killing the last opponent he/she/it did
a K/D ratio securing disco. However, after all 8 enemy
mechs were destroyed the game did not end.
We went for the cap with no enemies left. The cap did
finally end the game.
I wonder if this is connected to the Alt-F4 timing?


3 replies to this topic
#1
Posted 09 January 2013 - 03:14 PM
#2
Posted 09 January 2013 - 03:22 PM
I've seen it happen when the last guy disconnects when he is about to be killed, I've also seen suicides and team kills mess up the score before.
I've had games go 9 - 5 before because of this.
I've had games go 9 - 5 before because of this.
#3
Posted 09 January 2013 - 03:24 PM
I've seen this happen on multiple occasions. I believe it existed in the previous patch. Definitely related to KDR weenies.
#4
Posted 09 January 2013 - 03:32 PM
This is typically seen as an exploit, submit a screenshot of the person disconnecting and the subsequent immediate death, or if you can video it and e-ail it to support in detail.
If anything, it will tell the GMs to keep an eye on this type of behavior of that particular player to see if it is indeed an intentional disruption.
If anything, it will tell the GMs to keep an eye on this type of behavior of that particular player to see if it is indeed an intentional disruption.
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