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#81 Volume

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Posted 11 January 2013 - 07:11 AM

I actually thought it was really cool and was surprised and happy about it upon login. This one simple change makes the game look more polished in a minor fashion.

Edited by Volume, 11 January 2013 - 07:12 AM.


#82 Cache

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Posted 11 January 2013 - 07:43 AM

I'm not a fan of the new neurohelmet design but it's still 10x better than the MW4 helmet... ugh. I would have preferred they used something that looks like canon neurohelmets.

(Clan at the top, 3 Inner Sphere versions below.)

Posted Image

There also are some good designs here. The size and lack of bulk of the MWO design doesn't but me so much, it's that it doesn't have a clear face plate. It looks more like a VR design from other Mecha series.

Edited by Cache, 11 January 2013 - 07:44 AM.


#83 Cferre

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Posted 11 January 2013 - 08:20 AM

View PostSolis Obscuri, on 08 January 2013 - 08:17 PM, said:

If you can't kill a Lose-ziel with a Mad Dog, you don't really deserve to be a Mechwarrior...


Yeah, He's also using a mouse to aim and wasd to move huh... He sucks so hard! :)

#84 Nabbers

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Posted 04 March 2013 - 04:20 AM

View Post12Bravo, on 08 January 2013 - 08:25 PM, said:


In the timeline MW4 took place they were already fighting the clans, and like TheMadTypist said , I'm sure the royal guard would have gotten alot of the captured tech.


Flash back to the MW3 intro, another Vulture/Mad Dog in IS hands, so it can't be that uncommon.

http://youtu.be/nm76b8tzzWI

~1:47 Die, Clanner!





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