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Weapon Convergence


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#1 Jungle Rhino

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Posted 10 January 2013 - 08:58 AM

We all know that convergence is a bit of a pain - particularly for arm mounted ballistics (looking at you Wang). If I want to shoot at a mech that is far away on a ridge, and I need to lead him (i.e. targetting fresh air) then I may as well not bother as I have NO idea where that shot is going to go. I've seen some hilarious ones at times. I think the issues are clear enough so anyhow a couple of ideas:

1. Convergence indicator - your crosshair should turn green or something to indicate when your weapons have converged to the currently targeted range.

2. Set convergence distance to the same distance as your currently selected target.

3. Toggle/preference option to disable covergence entirely and just shoot straight.

#2 VXJaeger

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Posted 10 January 2013 - 09:43 AM

There's has been multiple suggestions that #2 would be "correct" idea for this. Select target w/ "R" and weapons immediatelly converge to it's distance and follow changes keeping it that way.

No feedback from devs so far, frustrating.





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