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Atlas Ddc Heat Efficient Brawler Video


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#21 Capt Jester

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Posted 13 January 2013 - 04:59 PM

View PostThaygood, on 13 January 2013 - 01:16 PM, said:

What do you use to record your game play video?


If you run in full windowed mode, most recording software will pick the game up. It also makes it easier to alt+tab out of the game without need to press Escape and go to the quit menu.

#22 Indoorsman

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Posted 14 January 2013 - 09:59 PM

View PostCapt Jester, on 13 January 2013 - 04:59 PM, said:

If you run in full windowed mode, most recording software will pick the game up. It also makes it easier to alt+tab out of the game without need to press Escape and go to the quit menu.


Full screen means no distractions and making the most of your screen size, anything else seems odd to me when playing this game.

#23 Thaygood

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Posted 15 January 2013 - 01:19 PM

View PostIndoorsman, on 13 January 2013 - 03:49 PM, said:

Fraps


LOL, and the fact that he was running in a giant circle and I just ran in a smaller circle giving the illusion that I was keeping up with him I guess, ;)

Hey thanks Indoorsman.

#24 ArcLyght

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Posted 17 January 2013 - 04:30 PM

View PostIndoorsman, on 13 January 2013 - 12:50 PM, said:

An XL engine in an atlas brawler seems kinda crazy


Good call out ...I've since made the adjustment.

#25 Sh4dow78

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Posted 02 February 2013 - 11:25 AM

I run this build:
http://mwo.smurfy-ne...a28b8b57de30f60
and all i can say is beast at 100-150m its just eat enemy alive :) dual LBX just pretty kick ***** and enemy pilot all he see is earth quake ;)

Edited by Scarface1978, 02 February 2013 - 01:57 PM.


#26 Uzi Foo

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Posted 03 February 2013 - 11:39 PM

Tried this build, didn't like it at all.

It's too slow, the UACs are unreliable, ammo consumption if out of control, damage spread is all over the place, requires mech to be exposed for extended periods to do any significant damage, heats up like an oven, and the UACs even weigh more than an AC20.

Don't even get me started on duel LBX-10... 22 tons for what? A worse version of the AC20.

Edited by Uzi Foo, 03 February 2013 - 11:41 PM.


#27 Indoorsman

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Posted 04 February 2013 - 12:02 AM

View PostUzi Foo, on 03 February 2013 - 11:39 PM, said:

the UACs are unreliable, ammo consumption if out of control, damage spread is all over the place, requires mech to be exposed for extended periods to do any significant damage, heats up like an oven

Not when I play it, :-p

Edited by Indoorsman, 04 February 2013 - 12:03 AM.


#28 Ravennus

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Posted 04 February 2013 - 12:43 AM

I actually find dual UAC5s pretty cool... even when they don't jam, lol.
They are actually my cooldown weapon, hahaha.

The spread is.... really up to the pilot. If you are a good shot it is pretty precise.

They do jam... but their uptime more than makes up for it, and that's why you have 2 MLAS and 3 SRM6s. ;)



I will agree about the exposure time though. It's really tempting to just stay facing the target, especially when you are winning the lottery on UAC5 jams and just spewing pure death.
That just makes the skill barrier higher, IMHO. You need to know when to twist to spread damage against you, and it's much harder than an AC20 Atlas who just shoots his load then has 4 seconds to play the twister.
But my god... when those UAC5s are humming along..... things melt. Way quicker than with an AC20.
It's a very fine line though, because that damage becomes addicting and can get you killed if you don't still defend your CT.



I'm still learning that trick, so for me I went with something similar to Indoorsman's Alt DDC build.
2 LLAS, 2 UAC5s and 3 SSRM2s.
I've found more success with this, as I can dish out more damage from range as I'm trying to figure out where best to jump in.
I'm still learning to pilot the SLOOOOOOW Assault mechs, so it's nice to have a little time before launching into the melee.

The 3 SSRM2s seem like a waste, and if I had nothing else I would agree.... but they compliment the LLAS and UAC5s very well, and are brilliant against light ECM mechs.
They also do respectable damage against any other mech that gets close... 15 damage that I don't have to worry about aiming while also using my UAC5s and LLASs.

I love it.


Still going to give this build another go once I get Speed Tweak and a bit better at piloting my Assaults. :P



EDIT: I'll agree about the 2 LBX-10s though. 22 tons is a lot for a slight advantage against lights, and a poor AC20 against everything else. But I haven't tried it yet, so who knows... might change my tune when I do.

Edited by Ravennus, 04 February 2013 - 12:47 AM.






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