"Reverse Throttle" is for when using a joystick axis to control the throttle.
There are two modes - default is:
full down = stop
full forward = full speed.
neutral = half speed forwards
Hit the "Reverse throttle" to go into reverse mode:
full down = stop
neutral = half speed reverse
full forward = REVERSE full speed.
However, if you add
cl_joystick_throttle_range = 0 to your user.cfg, it works like this:
full down = full reverse
neutral = stop
full up = full speed forward
I presume what you want is that if you are at half speed forwards, and hit a key, you go to half speed reverse?
If so, I know how to do this. See
this thread - you need to add an extra binding to my code, something like:
else if key.r then
var.throttle = var.throttle * -1
This would cause R to invert the throttle as described.
BerryChunks, on 12 January 2013 - 07:48 PM, said:
We need percentage based throttling by either numpad or allowing rebinding of the "weapon group" numbers.
It's far from as robust as MW3 controls. when im an assault in th emiddle of a firefight, I want to get the speed value I need and let my mech take over from there instead of trying to fiddle with the throttle to hit the right value while ignoring whats shooting me.
This is also achievable by altering the proof-of-concept code that I linked above.
You would want something like:
else if key.r then
var.throttle += 0.1
else if key.f then
var.throttle -= 0.1
This would make the throttle step up or down 10% per press of R or F.
Edited by evilC, 15 January 2013 - 04:37 AM.