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Friendly Fire To Be Removed?


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#1 Juju Shinobi

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Posted 18 December 2012 - 04:47 AM

There was one guy on my team continuously bitching about how useless the light mechs on his team were as they were busy killing the enemy while they were capping us. I was the only light and only mech capping the enemy base

When the match was about to end, the ***** came up to me with his SRM cat and blasted me to death right as the game ended. This is just because I said " Calm down it's only a game " to him.

This issue of kids venting out their anger on team mates needs to be stopped. There have been multiple games were I see angry gamers team killing EVERYBODY. Can we remove friendly fire? Or at least prevent teamkilling by them only being able to hurt you but not kill you?

#2 semalferuzA

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Posted 18 December 2012 - 04:48 AM

No. It's necessary.

#3 Kunae

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Posted 18 December 2012 - 04:49 AM

Friendly fire is here to stay.

Please report the offender to support@mwomercs.com and attach a screenshot or video of the instance, if you have one.

#4 gregsolidus

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Posted 18 December 2012 - 04:52 AM

We've lost repair and rearm and their has been talk of a third person camera, as of now anything seems possible.

#5 I Just Ate Your Grapes Bro

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Posted 18 December 2012 - 04:54 AM

Question, if it was the end of the match anyway, why do you care so much? Not saying he was right or anything, just playing devils advocate. It's a bit funny that you tell him to calm down cause it's only a game, then get so angry as to namecall in a forum post about it. just sayin :(

On to your actual point. That isn't how war works. If you aren't smart enough to avoid your allies line of fire, or if he isn't smart enough to see you crossing it, there need to be repercussions. I think a decent solution would be that team killing wasn't simply a 10k fine but instead meant you earned 0 cbills for that match, as if you had to pay a fine or something in the game realm, anything past the first one should come with a hefty fine as well so that people don't simply say "screw it" if they kill one person and sabotage the whole team.

This would teach people to stop shooting their friendlies when they cross someones firing arc, as well as help to alleviate the problem you seem to have a ton. It's amazing how often games release without expecting their player base to abuse the system in many ways.

Edited by Ehrithane, 18 December 2012 - 11:34 AM.


#6 De La Fresniere

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Posted 18 December 2012 - 05:10 AM

View PostEhrithane, on 18 December 2012 - 04:54 AM, said:

Question, if it was the end of the match anyway, why do you care so much?


Well, I'm guessing a 70,000 repair bill instead of a 10,000 one. Another reason why today's patch is going to be a good thing.

OP, I'm afraid there's no easy solution here. Removing friendly fire would seriously affect a strategic component of the game, so it's not an ideal way to deal with the problem. Then again, there's no way to detect if someone is *purposefully* teamkilling, so teamkilling will remain an issue as long as friendly fire isn't disabled.

It's one or the other.

In the immediate though, if PGI inflicts serious penalties on people who are proven to be voluntary team killers (as in, account wiped clean or perhaps a permanent ban), the issue should come up only rarely. People don't want to risk losing all their mechs, C-bills and MC.

#7 Rylyn

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Posted 18 December 2012 - 05:23 AM

A couple of options here I see:

1. If you inflict "Friendly Fire" on someone, you take an equivalent amount of damage.

or

2. A friendly "kill" takes away ANY and ALL rewards from that match.

and/or

2. A friendly kill puts you in a queue for a minimum of 15 minutes before you can queue up for another match.

Just a few thoughts....

#8 I Just Ate Your Grapes Bro

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Posted 18 December 2012 - 05:23 AM

View PostDe La Fresniere, on 18 December 2012 - 05:10 AM, said:


Well, I'm guessing a 70,000 repair bill instead of a 10,000 one. Another reason why today's patch is going to be a good thing.

60k (made back even on a loss if you can stay alive)of fake money is worth losing your composure over and name calling what is probably a child on a forum? Meh, not the point really, we agree on the rest, they need to make team killing not be a trivial thing, as it is currently, and even worse with the coming patch, it is not detrimental to your wallet to act like a child and blast away at your friendlies. If they made sure it was, this would stop almost instantly (much faster with your method, which I'm a fan of)

Edited by Ehrithane, 18 December 2012 - 05:25 AM.


#9 F lan Ker

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Posted 18 December 2012 - 05:28 AM

S!

Removal of friendly fire would make MWO yet another kiddygame arcade shooter. I like having it as it makes you make shots count and have to aim properly, even in tight spots. I've seen teams spacing properly and getting maximum damage on intended target instead of friendlies. I think PGI could ID purposeful TKers with the data they get from the game. Accidents happen, been there done that, but TKers are a different breed IMHO.

#10 RacerX

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Posted 18 December 2012 - 05:29 AM

Just report the goofball. There are those who will purposly try to ruin the game for everyone else. Just repor them all and let PGI sort them out.

As to the point on fiendly fire. It is neccessary to have in the game. Otherwise you would see situations where one mech is acting as a meat shield for the rest of his team. In these instances you would be subject to levels of sustained fire that would otherwise not exist because everyone is focus firing through a friendly team members back.

Also, it forces good, honest pilots to develop a level of control and focus required to be an effective team contributor. I like it. I do get hit every now and again and I also hit friendlys every now and again. It's part of the game and, for the most part, I haven't seen too many folks abuse it. Not to say I haven't seen my fair share of goofballs intent on purposly ruining a match.

#11 GODzillaGSPB

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Posted 18 December 2012 - 05:39 AM

Friendly fire should stay in the game, so people lear to aim better. It also needs to stay so that TKs and such who do this regularly get their accounts banned and money wasted. Also part of a learning process called "how to behave in a comunity". :(

They'll learn eventually...and if not they keep losing acount, time spent and money again and again and again. ^^

#12 Gregore

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Posted 18 December 2012 - 06:16 AM

I love the people who are so all out for punishing any TK.
They will be that way until they are all lined up to a stationary mechs back and hit alpha just as one of their ***** teammates decides he wants the kill and steps in front of you.
Bam alpha to the back TK for you, but it was not your fault at all.

#13 soarra

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Posted 18 December 2012 - 06:29 AM

View PostGregore, on 18 December 2012 - 06:16 AM, said:

I love the people who are so all out for punishing any TK.
They will be that way until they are all lined up to a stationary mechs back and hit alpha just as one of their ***** teammates decides he wants the kill and steps in front of you.
Bam alpha to the back TK for you, but it was not your fault at all.

people love walking in front of me while i'm standing still firing off ac/20s ..

Edited by soarra, 18 December 2012 - 06:29 AM.


#14 GioAvanti

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Posted 18 December 2012 - 06:32 AM

Removing friendly fire = dumb... very dumb.... like maybe take a strong look in the mirror for such a stupid statement.


PGI implements no friendly fire I will personally make it my life's mission to make sure the game fails.

#15 nom de guerre

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Posted 18 December 2012 - 06:35 AM

View PostJujuShinobi, on 18 December 2012 - 04:47 AM, said:

There was one guy on my team continuously bitching about how useless the light mechs on his team were as they were busy killing the enemy while they were capping us. I was the only light and only mech capping the enemy base

When the match was about to end, the ***** came up to me with his SRM cat and blasted me to death right as the game ended. This is just because I said " Calm down it's only a game " to him.

This issue of kids venting out their anger on team mates needs to be stopped. There have been multiple games were I see angry gamers team killing EVERYBODY. Can we remove friendly fire? Or at least prevent teamkilling by them only being able to hurt you but not kill you?


NO. People need to stop trying to make this game easy mode with **** like this and removing repair/rearm.

#16 Tzukasa

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Posted 18 December 2012 - 06:37 AM

In the patch today they are adding a team kill penalty so what he did after the patch today will cost him $. Its -10k for a tk though IMO this is, well, good but not quite the right route or enough. I think that on top of a tk penalty that there needs to be a teamfire penalty. If the new system is going to be +25*dmg done then it should also have -10*friendly dmg done to make ppl pay attention to where they are firing. More often than not a team member shoots up my back to red, when I'm standing still not getting in the way mind you, then a jenner finds me and finishes me off in 2 secs... This needs to be stoped and having a -10*friendly dmg is a perfect way to curb it ON TOP of a -10k per TK imo.

Edited by Tzukasa, 18 December 2012 - 06:38 AM.


#17 Firion Corodix

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Posted 18 December 2012 - 06:40 AM

I think if you KT somebody and did a certain amount of damage to that guy (as in, it was clearly on purpose and not an accidental shot that finished him) then you should lose something like 1 million credits. That will put an end to it far faster than 10k credits. 10k credits really isn't much of a punishment, but 1 million, now that hurts.

#18 soarra

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Posted 18 December 2012 - 06:43 AM

View PostFirion Corodix, on 18 December 2012 - 06:40 AM, said:

I think if you KT somebody and did a certain amount of damage to that guy (as in, it was clearly on purpose and not an accidental shot that finished him) then you should lose something like 1 million credits. That will put an end to it far faster than 10k credits. 10k credits really isn't much of a punishment, but 1 million, now that hurts.

that will just lead to griefing..
example.
i walk in front of a srm cat or atlas alpha striking , and do this on purpose so they lose a ton of money
You need some penalty but there are too many stupid players who walk in front to do something this drastic.

Edited by soarra, 18 December 2012 - 06:43 AM.


#19 BatWing

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Posted 18 December 2012 - 06:43 AM

View Postgregsolidus, on 18 December 2012 - 04:52 AM, said:

We've lost repair and rearm and their has been talk of a third person camera, as of now anything seems possible.


Hehehahehe I forgot about the discussion about 3rd person camera !!!!!

Oh man, yeah! let s advocate all of these nice changes!

3rd person View
No FF
No R&R

wait.. why noone said UNLIMITED AMMO yet ???? com on? did u forget that?
oh.. NO HEAT ? not a bad idea ... hmmm.. what else we may need to implement... Ohhh i know !!

ppl was complaining for possible cheating, AutoAim bots.. that really sucks if you think about it..

Let s make it available for all, at least is fair game :( Maybe in 2 or 3 patches we can have it, if we scream loud enough.. GIVE US THE AUTOAIM BOT!

#20 Aegis Kleais

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Posted 18 December 2012 - 06:45 AM

View PostsemalferuzA, on 18 December 2012 - 04:48 AM, said:

No. It's necessary.

I agree, as simple an answer as this is, it is a vital part of the game. The douche-baggery of children and bad sports is ever-present in online gaming, and until they invent a technology which puts 5 across their eyes each time they behave like simpletons in a game, they're going to continue to be like that.

Not sure how effective a ban will be on a F2P game, but....it's the nature of the beast.





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