Maybe i'm the only one who feels this way, but i miss the mech collisions. I felt it added a higher level of skillplay to the game. I know it did get a little ridiculous at times in the big brawls but it was the best answer we had to the light mech lag shield. I was wondering if they could turn this back on but with it toned down a little bit. Meaning it would take a pretty solid hit to actually knock a mech down.
Wolf
1
Does Anyone Else Miss The Mech Collisions?
Started by Wolfman989, Jan 11 2013 07:31 AM
6 replies to this topic
#1
Posted 11 January 2013 - 07:31 AM
#2
Posted 11 January 2013 - 07:46 AM
Yes. Everyday.
It is coming back. The only reason they removed it was they didn't like how it was working. We just have to hope it comes back soon.
It is coming back. The only reason they removed it was they didn't like how it was working. We just have to hope it comes back soon.
Edited by Roughneck45, 11 January 2013 - 07:46 AM.
#3
Posted 11 January 2013 - 07:48 AM
thats the best news i have heard in a while!
#4
Posted 11 January 2013 - 07:52 AM
once they bring this back I'm really hoping they bring knock down effects in from weapons.
#5
Posted 11 January 2013 - 07:54 AM
Is this rhetorical?
If not yes, I believe the majority of players miss the collisions and knockdowns, it creates an overly powerful light class and increases clipping / glitching when you are trying to pass through / by another mech.
If not yes, I believe the majority of players miss the collisions and knockdowns, it creates an overly powerful light class and increases clipping / glitching when you are trying to pass through / by another mech.
#6
Posted 11 January 2013 - 08:04 AM
They want to unbug that teleportation before putting them back.
Which hopefully means sooner than later.
Which hopefully means sooner than later.
#7
Posted 11 January 2013 - 11:53 AM
Yes, well minus Dragon abuse, but as a light pilot, yes, yes, and yes!
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