In the previous mech warrior games, like mechwarrior two, before the mech over heats completely if you push the over ride button, the mech will never shut down and keep firing.
It is not the case with mechwarrior online.
Can we have a feature which we can permanently overide the mech from shutting down from heat shutdown by our own choice?
Also a chance to salvage an opponent's mech of its weapon after a game? this might be important when the Clan appears at March.
Automatic Shut Down Over Ride And Salvage Weapons.
Started by William Warriors, Jan 13 2013 03:48 AM
1 reply to this topic
#1
Posted 13 January 2013 - 03:48 AM
#2
Posted 13 January 2013 - 03:55 AM
One of the first lessons a cadet has to learn at the academy is: "Do not shutdown!"
Have you seen what happens to a mech that keeps on running while in overheat in this game? Answer: He blows himself up!
If you take out the concious decision to risk that, by replacing it with an automatic override, you wil see many many many more self kills in this game.
Salvage is handled by giving out cbills. This is the most fair and balanced version of salvage you can get in such a game environment, as far as my beliefs go.
When the clans are introduced, we are meant to struggle against them for a long time, not to kill one or two and catch up to them in a single day. Would be pretty boring if that were the case.
Have you seen what happens to a mech that keeps on running while in overheat in this game? Answer: He blows himself up!
If you take out the concious decision to risk that, by replacing it with an automatic override, you wil see many many many more self kills in this game.
Salvage is handled by giving out cbills. This is the most fair and balanced version of salvage you can get in such a game environment, as far as my beliefs go.
When the clans are introduced, we are meant to struggle against them for a long time, not to kill one or two and catch up to them in a single day. Would be pretty boring if that were the case.
Edited by Egomane, 13 January 2013 - 04:42 AM.
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