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Please Refine Raven Walking Animation.


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#1 Tennex

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Posted 12 January 2013 - 10:53 AM

Currently ravens walk. like bipeds do. The heel of its foot is the first to contact the ground. followed by the toes.
But birds don't have heel bones. they don't have an calcaneus.

Posted Image
In the picture above, the raven prepares to make contact heel first with toes pointed upwards.

But in birds, the toes contact the ground first. Every motion of the swinging foot, the direction of the toes point to set up so that contact is made by the toes first (toes point towards the ground, during swing. Unlike humans, where toes point toward sky during swing)

Posted Image
Posted Image
In both of the above figures, there is no moment in which the wingless bird(or any bird)'s toes point towrads the sky, because it is always pointing down to prepare to touch ground first.

Edited by Tennex, 12 January 2013 - 11:02 AM.


#2 Tennex

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Posted 12 January 2013 - 01:23 PM

http://mwomercs.com/...king-animation/
Made a similar post in general chat. this suggestion seems to have a lot of support.

please think it over!

#3 Postumus

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Posted 12 January 2013 - 07:50 PM

Also, when a Raven accelerates, there is often a sliding effect where the leg animation does not sync up with the mech's actual forward movement.

And that chicken picture is freaking awesome. It even looks kind of mechy.

Edited by Postumus, 12 January 2013 - 07:50 PM.






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