Jump to content

Love Terra Therma


62 replies to this topic

#1 Ecrof

    Member

  • PipPipPipPipPipPipPip
  • 546 posts

Posted 01 August 2013 - 12:30 PM

It is so fun to stand next to the base and then be told that you are victorious. That is why this new map is so fun. I don't like fighting other mechs I just like to see victory printed on a video game screen. It brings me joy that other players get mad that I won by capping. These are the reasons why Terra Therma is such a great map. I know it has bugs but once it gets pollished up it will be the best map in the game in my opinion. Thanks pgi for another great map even better than Alpine. I also like having to use night vision to see but if you don't try turning your brightness up. My favorite color is green. ;)

#2 JokerVictor

    Member

  • PipPipPipPipPipPipPip
  • Bad Company
  • Bad Company
  • 515 posts
  • LocationA happy place far from this bitter wasteland

Posted 01 August 2013 - 12:46 PM

Oh, I thought this was going to be sincere.

Well done then, 8/10.

#3 Livebait

    Member

  • PipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 411 posts
  • LocationDrop ship Alpha, drinking beer

Posted 01 August 2013 - 12:48 PM

I like it to. It reminds me of the map "Magma" from Unreal tournament 2004.

In fact, I'm gonna load that game up again and start playing it in between MWO freezing up. Thank you PGI for reminding what a great and stable game UT was back in the day. ;)

#4 Khobai

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 23,969 posts

Posted 01 August 2013 - 12:49 PM

I will take the ring to Mordor.

#5 FupDup

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 26,888 posts
  • LocationThe Keeper of Memes

Posted 01 August 2013 - 12:50 PM

View PostKhobai, on 01 August 2013 - 12:49 PM, said:

I will take the ring to Mordor.

One does not simply PPC meta into Mordor.

#6 Ecrof

    Member

  • PipPipPipPipPipPipPip
  • 546 posts

Posted 01 August 2013 - 12:50 PM

View PostJokerVictor, on 01 August 2013 - 12:46 PM, said:

Oh, I thought this was going to be sincere.

Well done then, 8/10.


What do you mean you thought this was going to be sincere? You don't like Terra Therma. Why not what don't you like about it?

#7 JohnnyWayne

    Member

  • PipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 1,629 posts

Posted 01 August 2013 - 12:51 PM

huh?

#8 TheNef

    Member

  • PipPipPip
  • 81 posts

Posted 01 August 2013 - 12:55 PM

Reminds me a bit of Oblivion after you go through one of the gates, lovely.

#9 Xie Belvoule

    Member

  • PipPipPipPipPipPip
  • 313 posts
  • LocationNew Avalon

Posted 01 August 2013 - 12:59 PM

Yeah me and my guys have been having a lot of fun on this map....
Posted Image

I almost felt bad for our opponents when they saw our Highlanders loaded with PPC/Gauss camping our base.

Clan meta rides again!!!!

HHoD FTW!!!

http://mwomercs.com/...e-imitates-art/

P.S. Sorry sandshrew you guys fought bravely their was so little you could do. It just illustrates how bad this map really is, it's either base defense or capwarrior.

Edited by Xie Belvoule, 01 August 2013 - 01:00 PM.


#10 Ecrof

    Member

  • PipPipPipPipPipPipPip
  • 546 posts

Posted 01 August 2013 - 01:03 PM

View PostTheNef, on 01 August 2013 - 12:55 PM, said:

Reminds me a bit of Oblivion after you go through one of the gates, lovely.


Watch out for the Dremora. We should be able to use the gate on Tourmaline to go to Terra Therma. ;)

#11 Ecrof

    Member

  • PipPipPipPipPipPipPip
  • 546 posts

Posted 01 August 2013 - 01:06 PM

View PostXie Belvoule, on 01 August 2013 - 12:59 PM, said:

Yeah me and my guys have been having a lot of fun on this map....
Posted Image

I almost felt bad for our opponents when they saw our Highlanders loaded with PPC/Gauss camping our base.

Clan meta rides again!!!!

HHoD FTW!!!

http://mwomercs.com/...e-imitates-art/

P.S. Sorry sandshrew you guys fought bravely their was so little you could do. It just illustrates how bad this map really is, it's either base defense or capwarrior.


Why don't you like to cap or defend the base? It makes it so you have to switch up your tactics from what you use on other maps.

#12 Xie Belvoule

    Member

  • PipPipPipPipPipPip
  • 313 posts
  • LocationNew Avalon

Posted 01 August 2013 - 01:10 PM

View PostEcrof, on 01 August 2013 - 01:06 PM, said:


Why don't you like to cap or defend the base? It makes it so you have to switch up your tactics from what you use on other maps.


I don't mind really, we just defend the base with our 4 man lance of PPC/Gauss Highlanders which usually results in an 8-1 or 8-0 win for use. The problem is that you can't leave the cap at all, because unlike other maps, there is just no way to make it back in time to stop a cap.

Edited by Xie Belvoule, 01 August 2013 - 01:24 PM.


#13 AaronWolf

    Member

  • PipPipPipPipPipPipPip
  • Knight Errant
  • Knight Errant
  • 652 posts
  • LocationSunshine state.

Posted 01 August 2013 - 01:10 PM

I thought this thread was going to be a sincere and loving report on Terra.

No offense to you guy's: It may have issues, but it seem's like everyone's overreacting a bit.

Edit: Though the OP does deserve a Like for tricking me to come here. Wily you are, sir!

Edited by AaronWolf, 01 August 2013 - 01:11 PM.


#14 Profiteer

    Member

  • PipPipPipPipPipPip
  • 353 posts
  • LocationNew Zealand

Posted 01 August 2013 - 01:26 PM

Why don't they just increase the cap time for large maps?

#15 Khobai

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 23,969 posts

Posted 01 August 2013 - 01:30 PM

Quote

Why don't they just increase the cap time for large maps?


Because that would make too much sense.

#16 JohnnyWayne

    Member

  • PipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 1,629 posts

Posted 01 August 2013 - 01:39 PM

Well lets see how things develope with 12v12...

#17 Gulinborsti

    Member

  • PipPipPipPipPip
  • Overlord
  • Overlord
  • 185 posts
  • LocationVienna/Austria

Posted 01 August 2013 - 01:52 PM

The map is great, despite the OPs sarcasm.

Yes, you get capped easily but then we will soon have 12 vs. 12 and this might change a lot on bigger maps.
I love the map primarly for the great design and lightning but secondary for the tactical options it somehow enforces (teamplay). It is terrible in PUGs but I have to admit that I don't care about it.

Although I am a bit afraid of 12 vs. 12 on smaller maps like forest or frozen, you already step on each others toes in 8 vs. 8 on this undersized maps. But I am getting dragged away from the topic ...

#18 Corvus Antaka

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Knight Errant
  • Knight Errant
  • 8,310 posts
  • Twitch: Link
  • LocationInner Sphere

Posted 01 August 2013 - 01:54 PM

this map gives great matches.

DEFEND YOUR BASE!

#19 KharnZor

    Member

  • PipPipPipPipPipPipPipPipPip
  • Moderate Giver
  • Moderate Giver
  • 3,584 posts
  • LocationBrisbane, Queensland

Posted 01 August 2013 - 01:59 PM

View PostXie Belvoule, on 01 August 2013 - 12:59 PM, said:

Yeah me and my guys have been having a lot of fun on this map....
Posted Image

I almost felt bad for our opponents when they saw our Highlanders loaded with PPC/Gauss camping our base.

Clan meta rides again!!!!

HHoD FTW!!!

http://mwomercs.com/...e-imitates-art/

P.S. Sorry sandshrew you guys fought bravely their was so little you could do. It just illustrates how bad this map really is, it's either base defense or capwarrior.

LOL.

#20 Ecrof

    Member

  • PipPipPipPipPipPipPip
  • 546 posts

Posted 01 August 2013 - 02:00 PM

View PostGulinborsti, on 01 August 2013 - 01:52 PM, said:

The map is great, despite the OPs sarcasm.

Yes, you get capped easily but then we will soon have 12 vs. 12 and this might change a lot on bigger maps.
I love the map primarly for the great design and lightning but secondary for the tactical options it somehow enforces (teamplay). It is terrible in PUGs but I have to admit that I don't care about it.

Although I am a bit afraid of 12 vs. 12 on smaller maps like forest or frozen, you already step on each others toes in 8 vs. 8 on this undersized maps. But I am getting dragged away from the topic ...


Nice post. ;) I'm just venting my anger 12 vs. 12 should help the map and if the capping time was increased on larger maps it would help a lot too.





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users