It would work fine if there wasn't so much freakin' bloom...


This Is What "night Vision" Looks Like, Pgi
Started by Antony Weiner, Jan 14 2013 02:13 PM
82 replies to this topic
#81
Posted 05 February 2013 - 10:36 PM
#82
Posted 05 February 2013 - 10:58 PM
WHY, WHY, WHY make such a wonderful, graphically brilliant game and then make us use Thermal and NV (although I don't know anyone who has actually found a use for NV).
I was watching, close up, (in normal vision) a bunch of mechs get into firing position and taking some long range shots - magic! I remembered back to the mech warrior games I started playing in the 90's and this is light years ahead.
I want to enjoy the hard work and attention to detail. You guys have done a great job in making this game better and better - please don't hide it all behind thermal vision, snow storms and crappy night vision.
I was watching, close up, (in normal vision) a bunch of mechs get into firing position and taking some long range shots - magic! I remembered back to the mech warrior games I started playing in the 90's and this is light years ahead.
I want to enjoy the hard work and attention to detail. You guys have done a great job in making this game better and better - please don't hide it all behind thermal vision, snow storms and crappy night vision.
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