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Well, The Fun Is Gone...


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#81 BatWing

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Posted 15 January 2013 - 04:56 AM

View Postcollosus, on 15 January 2013 - 02:04 AM, said:

problem here is not ravens, not commandos, not ecm. It's the netcode. An atlas with ECM appears and gets roflstomped with direct balistic/energy weapons and srms (been there, done that, and been on both sides of the barrel). However, a 3L raven appears, with streaks and lasers, and even lagshooting (i play with 250 latency so i'm used to it) it's almost impossible to kill the light. Not to mention the fact that sometimes you even hit him but because of the bug of a mech/weapon (such as the stalker with multiple ppcs or the awseome) it dosen't register. If the netcode worked as intended, and the mech would actually be damaged and blown to pieces in less than 10 seconds (like it happened before in CB, where you actually had to measure where to get with a light, otherwise you would either get knocked down or legged by a barrage of AC/gauss/laser.


^ THIS, thank you!

Thread like this are so annoying and stupid. Billion of threads complaining about ECM... why don t you look a bit away of your nose??

First of all, in case you did not understood yet, this game is "inspired" to TT, it cannot be a full translation of TT rules toa real time PC game.

With that said however, the ECM concept is pretty much coming from the TT rules:

Quote

[color=#000000]The [/color]Guardian ECM Suite[color=#000000] was introduced in [/color]2597[color=#000000] by the [/color]Terran Hegemony[1][color=#000000]. Designed to interfere with guided weaponry, targeting computers, and communication systems, the Guardian is typically used to shield allied units from such equipment by emitting a broad-band signal meant to confuse radar, infrared, ultraviolet, magscan and sonar sensors.[/color][2][color=#000000] Affected systems include [/color]Artemis IV[color=#000000], [/color]C3[color=#000000] and [/color]C3i Computer[color=#000000] networks, and [/color]Narc Missile Beacons[color=#000000]. A Guardian can jam a [/color]Beagle Active Probe[color=#000000] (or its Clan [/color]equivalent[color=#000000]), but the probe-equipped unit will be aware of the jamming. The [/color]Capellan Confederation[color=#000000]expanded the utility of the Guardian even more with the introduction of [/color]Stealth Armor[color=#000000].[/color][3][color=#000000]
The greatest drawback to the Guardian is its limited range, which extends out to only 180 meters. Sensors can sometimes override this jamming, though by that point the enemy unit is already within visual range and can track the opposition with their own eyes.[2]
[/color]

[color=#000000]The Clans used the Guardian as the basis for their own [/color]ECM Suite[color=#000000], which is lighter and more compact than the Inner Sphere model but functions identically. The [/color]Draconis Combine[color=#000000] used the Guardian as the basis for their [/color]experimental[color=#000000][/color]Angel ECM Suite[color=#000000].[/color][4]


So, this is the ECM and how is supposed to work.

Being Inspired from TT, I wonder.. Would it be possible a tweak having ECM extending time to lock instead negating time to lock ? -- Rules says "interfere", doesn t say negate.

With that said Iis NOT ECM the culprit of this mess, you myopic people.

Problem is when you have BAD Netcode and Lagshield! When you have only ONE Weapon able to hit those lil MoFos running all over the place: SSRMs

If you have to nuke a Runner with SSRMs but that freaking runner has ECM, you ll never kill it.
If that runner has ECM and also has Streaks the unbalance is huge. Do you see that?

ECM per se is working as supposed. Is the mixing of ECM with bugged items and Mech with ECM/Streaks that make that Mix bad.

Do you understand that because the engine is bugged with lagshield, no fast mech at this moment should have ECM?

Make a petition to remove ECM from Lights if you want really complain about something. ECM to be back on lights when Netcode and Lagshiled or AT LEAST Collisions will be back.

There are no problems to Nuke an AS ECM. Problem is there when you have the Ravens - Don t you freaking see it?

If the ECM Raven did not have Streaks and was not Lagshield protected and was vulnerable to Collisions, ECM would not be an issue. That Raven would be dead before even know he found an enemy.

You ppl complaining about ECM are so Pathetic.

#82 HighlandCoo

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Posted 15 January 2013 - 05:00 AM

Jeez settle down mate. Everyone knows that.

#83 Zero Neutral

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Posted 15 January 2013 - 05:01 AM

View PostVassago Rain, on 15 January 2013 - 04:51 AM, said:


18 tubes of SRMs to your face do even more damage.


You fail at SRM too? Try 36 SRM tubes...

View PostBatWing, on 15 January 2013 - 04:56 AM, said:

You ppl complaining about ECM are so Pathetic.


#84 Joseph Mallan

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Posted 15 January 2013 - 05:02 AM

BatWing Please do the same search on Angel ECM. You will see that Streak Missiles are covered under that piece of equipment. It also doesn't nullify them only dumbs them down. Is there a problem with being shot with 3-6 SRM2s?

Edited by Joseph Mallan, 15 January 2013 - 05:03 AM.


#85 Vassago Rain

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Posted 15 January 2013 - 05:04 AM

View PostZero Neutral, on 15 January 2013 - 05:01 AM, said:


You fail at SRM too? Try 36 SRM tubes...


My fatlas only has 18 tubes total.

>implying I don't have a white A1 that's been an SRMboat forever.

#86 Zero Neutral

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Posted 15 January 2013 - 05:10 AM

View PostVassago Rain, on 15 January 2013 - 05:04 AM, said:


My fatlas only has 18 tubes total.

>implying I don't have a white A1 that's been an SRMboat forever.


The Atlas is 1/2 an A1... it's still good. My A1 goes like 84 kph with 6 SRM 6 tho...

What is a white A1?

Edited by Zero Neutral, 15 January 2013 - 05:11 AM.


#87 maxmarechal

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Posted 15 January 2013 - 05:17 AM

View PostNauht, on 14 January 2013 - 09:32 PM, said:

Learn to lead fire and you'll kill lights just fine. I have no problems with lights even with ballistics once I get 1-2 shots to adjust for their speed.

Or is that too hard for you?

There is no shield that stops them from taking damage if you find the sweet lead spot. Unless you're a no skill player that relies on autolock, auto guided cheese to do damage. If so I only laugh at you.


well i must be really bad and you really good because i find it hard to properly hit a raven played in Canada or USA...i have to lead the equivalent of 1 to 3 mech length (varies with my lag and opponent's lag) with lasers.....i'm not even mentioning trying to get my srms (yes the real ones not the auto-aim ones)
and i'm playing a 2X raven not a slow stalker or something...
you're welcome to laugh at me...i'll go back and L2P...
:)
lagshield and bad netcode are a real problem
but one positive aspect to ECM.....less streakapult on the field(and that build was not cheesy?)

Edited by maxmarechal, 15 January 2013 - 05:36 AM.


#88 MaddMaxx

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Posted 15 January 2013 - 06:07 AM

There are only 2 possible outcomes.

The whiners will "actually" leave as they have stated, yet again.

OR

We will continue to have to put up with their incessant whining for yet another Patch period.

Place your bets... :)

#89 Joseph Mallan

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Posted 15 January 2013 - 06:10 AM

2 Kroner more whine Please!

#90 Vassago Rain

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Posted 15 January 2013 - 06:11 AM

View PostJoseph Mallan, on 15 January 2013 - 06:10 AM, said:

2 Kroner more whine Please!


That'll be at least 10, because 10 equals a gold coin.

IF YOU GET WHAT I MEAN!

#91 Serapth

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Posted 15 January 2013 - 06:46 AM

View PostMaddMaxx, on 15 January 2013 - 06:07 AM, said:

There are only 2 possible outcomes.

The whiners will "actually" leave as they have stated, yet again.

OR

We will continue to have to put up with their incessant whining for yet another Patch period.

Place your bets... :)


Or PGI could fix the #@@$Ing game...

Oh wait, that ain't gonna happen.

If the netcode actually worked, the hitboxes in the raven werent swiss cheese, then we would in fact know how much of it was or wasnt ECM.

#92 xRaeder

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Posted 15 January 2013 - 07:04 AM

I'd just like to point out that the lagshield doesn't just apply to fast moving Mechs. I've had my AC/20 miss plenty of slow moving Atlases despite the hit graphic (that big explosion) hitting them where I shot them, yet my reticle doesn't turn red to indicate a hit.

#93 Joseph Mallan

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Posted 15 January 2013 - 07:05 AM

View PostVassago Rain, on 15 January 2013 - 06:11 AM, said:


That'll be at least 10, because 10 equals a gold coin.

IF YOU GET WHAT I MEAN!

Fine... 10 kroner minimum bet. Can I get a receipt for that? :)

#94 Penance

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Posted 15 January 2013 - 07:11 AM

mechs will be removed, deemed op.

#95 Leimrey

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Posted 15 January 2013 - 07:14 AM

View PostxRaeder, on 15 January 2013 - 07:04 AM, said:

I'd just like to point out that the lagshield doesn't just apply to fast moving Mechs. I've had my AC/20 miss plenty of slow moving Atlases despite the hit graphic (that big explosion) hitting them where I shot them, yet my reticle doesn't turn red to indicate a hit.

I don't think that's a lagshield issue, though, probably just bad hit registration in general OR the fact that the Atlas' hitbox was in some other place due to warping/rubberbanding through other mechs or terrain.

#96 SmackZ

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Posted 15 January 2013 - 07:18 AM

"All your fun are belongs to me" My mobile fun removers are scorching your playgrounds as we speak. Any fun encounterd wil be destroyed as found. All cute ponies will be rounded up for re-indoctrinization process. :)

Edited by SmackZ, 15 January 2013 - 07:19 AM.


#97 Henchman 24

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Posted 15 January 2013 - 07:18 AM

I'm sorry but you killed your argument with:

Quote

They just creep up and cancel all your weapons.


So now lasers and ballistics and SRMS are affected? Oh My!

Could it be that you just stink and need more practice?

#98 Bguk

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Posted 15 January 2013 - 07:41 AM

View PostMasterGoa, on 14 January 2013 - 09:00 PM, said:

Again, game with two 3l's and 2 DDC's...

They just creep up and cancel all your weapons.


Sorry to hear you're not enjoying. I also did not know lasers and ballistics are cancelled by ECM.

#99 Novawrecker

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Posted 15 January 2013 - 08:35 AM

View PostMasterGoa, on 14 January 2013 - 09:00 PM, said:

Again, game with two 3l's and 2 DDC's...

They just creep up and cancel all your weapons.....


The part of 2 Ravens & D-DCs is a tad ouch.

The part of "cancel all your weapons", I call you out and say bull crap. If you rely solely on LRMs, use a friggin TAG. If you have direct fire weapons, no ECM in the world cancels it out. Learn to friggin aim better. Rely on your eyes. not just the target reticles. Can't see them normally? Low and behold there is Thermal vision! *gasps*

Think outside the box when it comes to ways to go around limitations.

#100 Lee Ving

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Posted 15 January 2013 - 08:38 AM

View PostSmackZ, on 15 January 2013 - 07:18 AM, said:

All cute ponies will be rounded up for re-indoctrinization process. ;)


I believe you mean for the glue/dogfood factory.





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