Jan. 15Th - Patch Day! Servers Will Be Down At 10Am Pst
#21
Posted 15 January 2013 - 10:55 AM
Nice to see this ECM variant light mech does not have missile hard points. '(^.^)'
#22
Posted 15 January 2013 - 10:56 AM
ECM+3 energy+8jumps
4ballistics+1energy+6jumps
2energy+12jumps
Well, at least it's not another ECM light mech full of SSRM launchers...
Btw, next time you guys want to put in a light mech with >1 ballistic slot: Would you buff MGs to the point of being useful first?
Edited by One Medic Army, 15 January 2013 - 10:57 AM.
#23
Posted 15 January 2013 - 10:58 AM
#24
Posted 15 January 2013 - 11:00 AM
Edited by Xenosphobatic, 15 January 2013 - 11:01 AM.
#25
Posted 15 January 2013 - 11:01 AM
#26
Posted 15 January 2013 - 11:01 AM
#27
Posted 15 January 2013 - 11:03 AM
I thought this thing was supposed to be faster then the current lights?
#28
Posted 15 January 2013 - 11:03 AM
#30
Posted 15 January 2013 - 11:04 AM
#32
Posted 15 January 2013 - 11:21 AM
#34
Posted 15 January 2013 - 11:28 AM
Garth Erlam, on 15 January 2013 - 09:10 AM, said:
Who is "they"? We may notice warping if the Spider has high ping, or if we have high ping? If it's dependent on the Spider's ping, then it's a field day for those who intentionally throttle their connection...
#35
Posted 15 January 2013 - 11:28 AM
#37
Posted 15 January 2013 - 11:30 AM
#38
Posted 15 January 2013 - 11:32 AM
headbasher, on 15 January 2013 - 11:28 AM, said:
No kidding. We were going to have a movement code fix last week. Then we were going to have it this week. Now we "should" have it before the end of the month. I understand things like new mechs and maps are important, as are new modules, but your player base would double easily if the lag issue was solved first.
Edited by JuiceCaboose, 15 January 2013 - 11:32 AM.
#39
Posted 15 January 2013 - 11:32 AM
bug3at3r, on 15 January 2013 - 11:03 AM, said:
I thought this thing was supposed to be faster then the current lights?
Common misunderstanding.
Smaller mech does not equal faster mech. (see Urbanmech)
Bigger engine = faster mech. Small mechs get a better bang for their buck out of small increases in engine size, enabling them to generally move quite a bit faster than heavier mechs. But large mechs can do the same thing to a lesser degree. Thus, there are mechs in the medium weight class that can match light mech speeds by dedicating a massive portion of weight to their engine (see Cicada).
Among the Spider's peers the Locust, Mercury and Mongoose are all just as fast, and the Hermes and Hussar exceed the Spider, reaching 151.2 kph without augmentation from XL engines, endosteel or ferro fibrous armor. With all of the above the Spider has the potential to reach 194.4 kph.
Edited by KitK, 15 January 2013 - 11:34 AM.
#40
Posted 15 January 2013 - 11:34 AM
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