Edited by ElLocoMarko, 15 January 2013 - 02:44 PM.


#221
Posted 15 January 2013 - 02:43 PM
#222
Posted 15 January 2013 - 02:52 PM
Nick Drezary, on 15 January 2013 - 01:43 PM, said:
and they added module that increase range, from what ECM can be spotted and it increase on 50!!!!!! meters? Are they bucking kidding? LRM guy have to farm tonn's of gxp(25000 I guess) and pay 8 million c-bills just to get miserable impruvement against (very very bad peson) that payed no gxp and 400 thousand's c-bills? This is not even funny at all. So... Poor poor poor poor LRM boats


And where the hell is patch? It's more look like making fun of the players who waited for the patch for almost a month!

And i have another one for you.
Raven 3 L Master, has 4 Module slots.
Imagine what he can to with more log on time after he losse the sight with his SSrms ?
#223
Posted 15 January 2013 - 02:57 PM
It's looking more and more like a quick cash-in then bail ploy, which is what F2P games are perfect for. Although, since I've bought MC a couple times, I hope I'm wrong because gettin' played isn't something I'm fond of.
#224
Posted 15 January 2013 - 02:59 PM
Akulakhan, on 15 January 2013 - 02:57 PM, said:
It's looking more and more like a quick cash-in then bail ploy, which is what F2P games are perfect for. Although, since I've bought MC a couple times, I hope I'm wrong because gettin' played isn't something I'm fond of.
i hate it but slowly i guess youre right *sigh*
#225
Posted 15 January 2013 - 03:01 PM
Serapth, on 15 January 2013 - 01:39 PM, said:
Please tell me this is hyperbole and he didn't actually say that? I mean, sure if he did infact say something that stupid it would go a long way towards explaining the MWO experience, but would also clearly show there is a lunatic at the helm.
That is HORRIFIC game design... that's exactly the demographic they shouldn't be listening to, if they want to make a game with mass appeal.
If 8man groups have this much say, why are 8man queues so completely empty?
Im guessing sarcasm maybe hyperbole, because they are obviously talking to the wrong "best 8 mans".
Nobody has spoke to us
#227
Posted 15 January 2013 - 03:11 PM
Serapth, on 15 January 2013 - 01:42 PM, said:
If it is actually true, and those words were actually said ( in context and not as a laugh ), this is a man that should be sacked. If you let the power gamers shape the game, it is beyond doomed. It will be forever niche, if it makes it that far.
Even worse, if the power gamers are the core audience, this game is missing heavily on that front too...
But yes, franlky, it would explain pretty much every problem. If they are playbalancing from only the perspective of 8man drops, a group that barely play from what I hear, uhoh.
Yes, he said that. This is the same he said in a personally emailed to me as well.
Edited by warp103, 15 January 2013 - 03:22 PM.
#228
Posted 15 January 2013 - 04:20 PM
#229
Posted 15 January 2013 - 04:31 PM
#230
Posted 15 January 2013 - 04:36 PM
wolf74, on 15 January 2013 - 04:31 PM, said:
Worked in the industry once, I was younger and didn't have a family then. Now, no effing way.
Besides, too many hippies and too much rain in BC for my liking. GasTown is great though.
#231
Posted 15 January 2013 - 04:36 PM
wolf74, on 15 January 2013 - 04:31 PM, said:
They won't pay me enough.


#232
Posted 15 January 2013 - 04:45 PM
Akulakhan, on 15 January 2013 - 02:57 PM, said:
It's looking more and more like a quick cash-in then bail ploy, which is what F2P games are perfect for. Although, since I've bought MC a couple times, I hope I'm wrong because gettin' played isn't something I'm fond of.
I am feeling the same way. Their is no resin that new maps can not be put in.
Hell I have modded Unreal and Crysis Wars Crysis Warhead.
Their is no resin not to have at list one ever 30 days and that with testing it out.
Edited by River Walker, 15 January 2013 - 04:47 PM.
#233
Posted 15 January 2013 - 05:04 PM
wolf74, on 15 January 2013 - 04:31 PM, said:
I'm not sure, but I think they get paid to make this stuff 'work'. If they can't make it work with their current staff they have one of two choices..
1. Find a way to hire more (competent) staff.
2. Jump off now and watch the playerbase go down with the ship.
To alot of us it looks as though plan #2 is well underway. Actually I got called all kinds of names for bringing up the fact months ago that there is a good chance that we never see CW and that the game never gets out of beta.
#234
Posted 15 January 2013 - 05:16 PM
wolf74, on 15 January 2013 - 04:31 PM, said:
PGI apparently isn't hiring anyone, since if they had more than 1 person making maps it wouldn't take 3 months to turn one out
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