Gunnther, on 15 January 2013 - 10:34 AM, said:
HI! I'm Newb!
Seriously, I really like this game, but I'm not very good at it.
I've been lurking in the forums for a couple of days and decided to introduce myself. So far I play a lot of pug's and get my a** handed to me on a fiarly regular basis. I started off with a raven for no particular reason and it's pretty fun, until other light mech pilots that are actually GOOD decide to pick me apart - hah!
Just wondering, are there advantages to choosing a faction? Any other tips and advice?
At this moment, there are no advantages to joining a faction. We will need to wait until the "real" game releases before we see the advantages and disadvantages of being with a faction, holding different planets in the galaxy, and other assorted neat things. Of course by then, repair and rearm costs will return which will further emphasize the need to join a faction.
Teamspeak is a VOIP (voice over internet provider) that many groups use to play.
Once you download teamspeak: found
here
Try this public server called Comstar:
Server address: MWO.GameRadio.us
Username (try to match your MWO name)
Password: WordofBlake
If you'd like, many mercenary companies or guilds (but don't insult them with that name and never refer to them as 'clans') are always looking to recruit new members.
As a member of the ZhiZhu Mercenary Corporation, an hired affiliate of House Liao, I can say we have our doors open:
http://zhizhu-mercs.net/home
The SkyeRangers Brigade, a highly organized, multi-tier group is a worthwhile suggestion. The skill levels of this group varies depending on their lances. We've encountered a few of their lances and have both victories and defeats. I'm not certain if they're affiliated with House Steiner or House Davion as their lances tend to encompass lore-friendly 'Mechs and plenty of mention of both houses. This group favors assault 'Mech lances with 1 to 3 lights and/or mediums. Almost always the commanding officer is in a DDC Atlas. Their site:
http://www.skye-rangers.net/
The Blazing Aces: A very noteworthy group that has quickly become masters of the ECM "cloaking device" and deception warfare. 8-man drops against them often consist of 'feint' tactics, 'bait' and ambushes, and "Oh here's one 'Mech.. Wait there's 5. 7. GAAAH!!!" By the time you notice a Blazing Ace getting close to you, you're already swarmed. The group favors light, medium, and heavy 'Mechs with high speed and good ECM coverage and has never been seen (by a ZhiZhu) as using any Assault 'Mechs. Typically their forces are led by a Centurion.
http://blazingaces.info/
I'm certain other groups will put their names forward, I've only mentioned the ones that I think can offer good guidance.
Good luck, Gunnthar.