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Elo When?


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#21 Mxxpower

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Posted 16 January 2013 - 11:36 PM

View PostZylo, on 16 January 2013 - 07:40 PM, said:

I'm waiting for someone to make the "founders tags = pre-made group" comment as the reason for the loss.


I hear most founders turn there tag off when running 4's ... Shame?

I would expect ELO around June at the current rate, but the good news is I'm sure they will add 123212311432 new MC only variants and cockpit art.

#22 Zylo

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Posted 17 January 2013 - 02:31 AM

View PostMxxpower, on 16 January 2013 - 11:36 PM, said:


I hear most founders turn there tag off when running 4's ... Shame?

I would expect ELO around June at the current rate, but the good news is I'm sure they will add 123212311432 new MC only variants and cockpit art.

I don't see why anyone should turn off their founders tag dropping as a 4-player group as that is an intended game mode. If these players are sync-dropping 2x 4-player groups into the same match on the same team it might make a bit more sense to draw less attention to their exploiting of the matchmaker problems.

I'm not sure which problem is most damaging to new players, bad netcode or matchmaker without Elo which also allows some matches to have 2x 4-player groups on 1 team (sometimes sync-drops, sometimes 2 random groups) vs 8 random players. Both problems drive new players away and need fixes if this game is going to survive and actually grow to a very healthy population.

#23 Horned Bull

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Posted 17 January 2013 - 02:42 AM

View PostZylo, on 16 January 2013 - 07:40 PM, said:

I'm waiting for someone to make the "founders tags = pre-made group" comment as the reason for the loss.


Not in this case. Too many useless players on the other side. But personally I wonder if they actually blamed a premade.





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