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Weapon Location Indicator On Hud Weapon List


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Poll: Weapon locations (11 member(s) have cast votes)

Would you like to have the weapon location for each weapon shown in the ingame weapon-list?

  1. Yes (10 votes [90.91%] - View)

    Percentage of vote: 90.91%

  2. No (1 votes [9.09%] - View)

    Percentage of vote: 9.09%

  3. Abstain (0 votes [0.00%])

    Percentage of vote: 0.00%

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#1 RedDragon

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Posted 20 March 2013 - 07:08 AM

Simple, yet useful detail: Could we get an indicator in the ingame weapon-list for each weapon where on the mech they are located?
Would be highly useful in some cases, e.g. when you have one laser in each arm, one is destroyed and you don't know which one, so you can't decide if you should move your right or left arm around a building to shoot. Or just to group your weapons more easily (left arm weapons in one group, right arm weapons in another etc.).
It's no big deal to figure this out for yourself, but an indicator would be really helpful and can't be that difficult to implement. Just add "LA, LT, CT, RT, RA" etc. behind the range in the weapon list or somewhere similar.

Edited by RedDragon, 20 March 2013 - 07:09 AM.


#2 UberFubarius

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Posted 20 March 2013 - 09:52 AM

I like this, simply yet informative.

#3 Neolisk

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Posted 20 March 2013 - 09:58 AM

I would put this indicator directly in your HUD's mech picture. Have an icon for each weapon and put these icons with numbers in your armor overview. This way you don't need to go over your weapons to figure which one you are going to lose soon, if your left arm just turned red.

#4 RedDragon

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Posted 20 March 2013 - 03:53 PM

View PostNeolisk, on 20 March 2013 - 09:58 AM, said:

I would put this indicator directly in your HUD's mech picture. Have an icon for each weapon and put these icons with numbers in your armor overview. This way you don't need to go over your weapons to figure which one you are going to lose soon, if your left arm just turned red.

I guess that would be a bit of information overload. It's sometimes even now hard to tell what's going on with your armor, now imagine a fully fitted Stalker and what its armor monitor would look like :)

#5 Neolisk

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Posted 20 March 2013 - 04:24 PM

View PostRedDragon, on 20 March 2013 - 03:53 PM, said:

I guess that would be a bit of information overload. It's sometimes even now hard to tell what's going on with your armor, now imagine a fully fitted Stalker and what its armor monitor would look like :)

I thought about this issue. Unfortunately, with how you suggested, you would have to spend valuable time figuring what's where, before you can make a decision. Unless of course you are willing to remember your loadout down to the mount point.

Edited by Neolisk, 20 March 2013 - 04:25 PM.






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