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Crit Slots 2.0


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#1 Big Giant Head

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Posted 09 May 2013 - 04:23 PM

Crit slots

Bigger the size of component more crits slots it gets
Exampe
Hunchbacks right torso, I think it deserves more crit slots to protect that poor AC/20 or Gauss rifle

PPC - 4 crit slots ( no worry for Awesome tho, his components are huge so he receives more crit slots than the current version)

removes crazy Stalker 4 - 6 PPCs builds

Pooptarts

Increase number of crit slot for JJs
Then, make a module that reduces their crit slot size to the current (or lower)

JJ module :

contains 1 module slot, you can trow in some sort of trade offs like :

smaller crit slot size - more heat generated

more fuel - stronger shake

and so on...





Gyro module:
  • contains 1 module slots
  • can be used for multiple improvements for crouch and turn (gain access in mech tree)
  • reduced shake (part of pilot tree), ..
*reduced shake can be combined with JJs module for more fuel but stronger shake trade off



Engine module:
  • contains 2 module slots
  • improvements for engine
  • acceleration - increase deceleration time
  • deceleration - increase acceleration time
  • twist x (mech tree)
  • cool run - instead of instantanieous cool shot, coolshot now takes 3 sec to finish off
  • heat containment - DHS values are 1,35 (maybe 1,3)
  • etc

Edited by Big Giant Head, 09 May 2013 - 04:27 PM.






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