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Stalker Models Twist


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#1 Incubbus

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Posted 18 January 2013 - 03:15 AM

Hey,


i just wanted to know why the Stalker 3H can only twist way less than the stalker 3F(trial mech)...

I even have the twistx-ability skilled and still cant twist that much...

since the stalker is the basic model, why can it twist less...

#2 Kenach

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Posted 18 January 2013 - 03:18 AM

The Stalker 3F is the only Stalker variant which can torso twist much more than other variants. It was designed to make it as interesting as the two AMS 5S variant.

#3 Incubbus

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Posted 18 January 2013 - 03:24 AM

That is disappointing... this makes the 3H (which i bought when i was new without knowledge - stupid me :) ) totallyworthless compared to any other...

#4 Kenach

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Posted 18 January 2013 - 03:27 AM

indeed the best Stalker variants are :

- 5S : Two AMS
- 5M : Five missiles hardpoints
- 3F : 90° torso twist as opposed to 60° torso twist for other variants

3H and 4N are pretty much useless unfortunately :s

#5 Warma

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Posted 18 January 2013 - 04:20 AM

I've actually been wondering if this is a bug or not, and whether the 3F:s torso twist will be reset to the same of the other models eventually.

#6 Ilwrath

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Posted 18 January 2013 - 04:28 AM

View PostKenach, on 18 January 2013 - 03:27 AM, said:

indeed the best Stalker variants are :

- 5S : Two AMS
- 5M : Five missiles hardpoints
- 3F : 90° torso twist as opposed to 60° torso twist for other variants

3H and 4N are pretty much useless unfortunately :s



I got those 3. I will keep the 3F (if I do chose to sell the two others) because superior twist if pretty much superior Stalker.
The extra missile point is somewhat pointless and AMS is of doubtful value with the current ECM balance. The only reason why I have not sold the other two Stalkers is that they may change stuff in the future and make them a better choice. Right now they are not.

#7 Solomon Ward

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Posted 18 January 2013 - 05:10 AM

View PostKenach, on 18 January 2013 - 03:27 AM, said:

indeed the best Stalker variants are :

- 5S : Two AMS
- 5M : Five missiles hardpoints
- 3F : 90° torso twist as opposed to 60° torso twist for other variants

3H and 4N are pretty much useless unfortunately :s


3H has a 20 LRM-tube in each arm.

#8 PurpleNinja

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Posted 18 January 2013 - 05:15 AM

View PostIncubbus, on 18 January 2013 - 03:15 AM, said:

I even have the twistx-ability skilled and still cant twist that much...

This is a misleading efficiency.
It does not improve torso twist.

:P :huh:

#9 Skyfaller

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Posted 18 January 2013 - 08:28 AM

View PostIncubbus, on 18 January 2013 - 03:24 AM, said:

That is disappointing... this makes the 3H (which i bought when i was new without knowledge - stupid me :P ) totallyworthless compared to any other...


Actually the 3H is perhaps the most powerful of the whole lot.

Load 2 LRM20's, 2 LRM15s with artemis and 2 large lasers plus a tag.

Technically, any stalker can load this setup..but the 3H is the only one that truly makes it shine. Why? Its the only one that has 20-tube arm launchers. Firing an LRM salvo in the 3H delivers higher damage on impact than the other models.... why? Because the others fire the LRM20 in bursts rather than all missiles fired at once..those bursts are then subject to the game's miss/hit code. The larger the salvo the more missiles hit.

To put in perspective, firing a 3F's 2xlrm20+2xlrm15 at a hunchback will severely damage it. The 3H one-shots it.

So, while the 3F will have better torso twist and the 5M has more missile slots..the 3H's 20-tube launcher makes an insane difference.

#10 Ngamok

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Posted 18 January 2013 - 09:02 AM

View PostKenach, on 18 January 2013 - 03:27 AM, said:

indeed the best Stalker variants are :

- 5S : Two AMS
- 5M : Five missiles hardpoints
- 3F : 90° torso twist as opposed to 60° torso twist for other variants

3H and 4N are pretty much useless unfortunately :s


Which is why i am playing hardmode and using the 4N.

#11 BLUPRNT

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Posted 18 January 2013 - 09:18 AM

View PostPurpleNinja, on 18 January 2013 - 05:15 AM, said:

This is a misleading efficiency.
It does not improve torso twist.

:P :huh:

Then what does it do if not increasing twist range as it states in description? It seems to on other Mechs.
And if it does increase twist range than have they fixed this yet? I keeo forgetting to test it.

#12 IceSerpent

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Posted 18 January 2013 - 09:27 AM

View PostBLUPRNT, on 18 January 2013 - 09:18 AM, said:

Then what does it do if not increasing twist range as it states in description? It seems to on other Mechs.
And if it does increase twist range than have they fixed this yet? I keeo forgetting to test it.


It does increase twist range, but it only works on mechs that have lower arm actuators at the moment. Reason for that is unknown - possibly a bug, but I don't recall PGI ever acknowledging it as such.

#13 PurpleNinja

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Posted 18 January 2013 - 09:32 AM

View PostBLUPRNT, on 18 January 2013 - 09:18 AM, said:

Then what does it do if not increasing twist range as it states in description? It seems to on other Mechs.
And if it does increase twist range than have they fixed this yet? I keeo forgetting to test it.


View PostIceSerpent, on 18 January 2013 - 09:27 AM, said:

It does increase twist range, but it only works on mechs that have lower arm actuators at the moment. Reason for that is unknown - possibly a bug, but I don't recall PGI ever acknowledging it as such.

That's your answer.
I never noticed any improvement because I never had a mech with real arms.

:P :ph34r:

#14 BLUPRNT

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Posted 18 January 2013 - 10:08 AM

Ok, this is news to me. Seems like it would be bug. Or I missed the fine print about lower arm actuators.
Thanks for the info.

#15 Kenach

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Posted 18 January 2013 - 11:17 AM

View PostSkyfaller, on 18 January 2013 - 08:28 AM, said:


Actually the 3H is perhaps the most powerful of the whole lot.

Load 2 LRM20's, 2 LRM15s with artemis and 2 large lasers plus a tag.

Technically, any stalker can load this setup..but the 3H is the only one that truly makes it shine. Why? Its the only one that has 20-tube arm launchers. Firing an LRM salvo in the 3H delivers higher damage on impact than the other models.... why? Because the others fire the LRM20 in bursts rather than all missiles fired at once..those bursts are then subject to the game's miss/hit code. The larger the salvo the more missiles hit.

To put in perspective, firing a 3F's 2xlrm20+2xlrm15 at a hunchback will severely damage it. The 3H one-shots it.

So, while the 3F will have better torso twist and the 5M has more missile slots..the 3H's 20-tube launcher makes an insane difference.

View PostSolomon Ward, on 18 January 2013 - 05:10 AM, said:


3H has a 20 LRM-tube in each arm.



Oops, I forgot about that. 3H is good for LRM boating indeed... but that's it. Any other role is better fulfilled by the other 3 variants. And I think they should give something to the 4N... like more armor or something like that to make it interesting.

Edited by Kenach, 18 January 2013 - 11:19 AM.


#16 Flyby215

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Posted 18 January 2013 - 12:37 PM

View PostSkyfaller, on 18 January 2013 - 08:28 AM, said:


Actually the 3H is perhaps the most powerful of the whole lot.

Load 2 LRM20's, 2 LRM15s with artemis and 2 large lasers plus a tag.

Technically, any stalker can load this setup..but the 3H is the only one that truly makes it shine. Why? Its the only one that has 20-tube arm launchers. Firing an LRM salvo in the 3H delivers higher damage on impact than the other models.... why? Because the others fire the LRM20 in bursts rather than all missiles fired at once..those bursts are then subject to the game's miss/hit code. The larger the salvo the more missiles hit.

To put in perspective, firing a 3F's 2xlrm20+2xlrm15 at a hunchback will severely damage it. The 3H one-shots it.

So, while the 3F will have better torso twist and the 5M has more missile slots..the 3H's 20-tube launcher makes an insane difference.



Are you speculating or can you solidly confirm this? To me that seems pretty awesome!

The 4N leaves me pretty curious now though... if I had more money I'd give it a shot to find out. I have a suspicion that maybe it was intended for use in some sort of future "stock only" battleground where the extra heat sinks make it a more viable option over the 3F for those who like lasers.





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