My Mech is wasting internal space on pointless things like "Hand Actuators". Without the need to actually move my hands at all, and no melee weapons to grip, having articulating hands seems quite foolish. This got me thinking...
There should be an option to remove any/all of those Actuators from your Mech. When you remove one, that part of the mech will no longer function - So removing an upper arm actuator will mean that your arm can no longer move up/down (or side/side - not sure which actuator controls what). I'm fairly certain that there are some Mechs out there already that don't have as maneuverable appendages as the bulk, so it's not really unheard of. I simply ask for the option to make these sort of decisions for ourselves.
It might just be worth having an arm that can't swing side to side for the extra space to mount a larger laser, or a bigger AC.
Oh, just don't remove your leg actuators, the ability to actually move is quite essential to success.
Edited by Fut, 17 January 2013 - 12:54 PM.