Hey guys,
I'm coming back to battletech after about 20 years and I ran into this problem playing recently.
If I'm on lv2 terrain with trees on lv 1 terrain in the adjacent hex between me and my enemy, I have trees up to my waist, right? How does this figure into the los regarding tree cover?
What if I'm on lv 2 terrain with trees on lv 1 terrain 2 hexes in front of me? are those trees disregarded?
lastly, what if I'm on lv2 terrain with lv 2 terrain between me and my opponent? at what range can he not see up onto the plateau? like this : 2-ME-2-0-0-0-YOU (this is me standing on a lv 2 plateau and you 5 hexes away on lv 0 terrain. does the interveining lv 2 obscure los?


Unit Elevation, Trees And Cover
Started by Ipecac, Feb 21 2013 10:46 AM
3 replies to this topic
#1
Posted 21 February 2013 - 10:46 AM
#2
Posted 21 February 2013 - 02:12 PM
Quote
Unit Heights
Unit height applies to LOS in the following manner:
’Mechs: Standing ’Mechs rise 2 levels above the level of the underlying hex; prone ’Mechs rise 1 level above the underlying
hex.
Excerpt from Total Warfare page 99
Woods: Woods rise 2 levels above the level of the underlying hex they occupy. Units occupying woods hexes are standing on the underlying terrain, not on top of the trees (see VTOL Movement, p. 54, for an exception to this rule).
Terrain along the LOS between two units intervenes if:
• The level of the terrain or feature is equal to or higherthan the level of both units; or
• The terrain or feature is adjacent to the attacker and equal to or higher than the attacker’s level; or
• The terrain or feature is adjacent to the target and equal to or higher than the target’s level.
Excerpt from Total Warfare page 100
*I listed the wrong book that was being quoted.
Edited by Skylarr, 22 February 2013 - 08:02 AM.
#3
Posted 21 February 2013 - 11:43 PM
So, are you saying that trees one level below you don't provide tree cover because they're not equal to or greater than your height? Sounds okay to me.
How about figuring for partial cover with distant targets? If there's level 1 terrain between you, is it only partial cover when it's adjacent to the target? That's my understanding.
How about figuring for partial cover with distant targets? If there's level 1 terrain between you, is it only partial cover when it's adjacent to the target? That's my understanding.
#4
Posted 22 February 2013 - 08:01 AM
Ipecac, on 21 February 2013 - 10:46 AM, said:
Hey guys,
I'm coming back to battletech after about 20 years and I ran into this problem playing recently.
If I'm on lv2 terrain with trees on lv 1 terrain in the adjacent hex between me and my enemy, I have trees up to my waist, right? How does this figure into the los regarding tree cover?
I'm coming back to battletech after about 20 years and I ran into this problem playing recently.
If I'm on lv2 terrain with trees on lv 1 terrain in the adjacent hex between me and my enemy, I have trees up to my waist, right? How does this figure into the los regarding tree cover?
According what I posted from ATOW neither you or the mech you are attacking receive cover from the Woods. Woods and Mech rise 2 lvls above the terrain they are. Thay are on level terrain an you are on level 2 terrain.
Quote
What if I'm on lv 2 terrain with trees on lv 1 terrain 2 hexes in front of me? are those trees disregarded?
According to rules you can be on a really high elevation, level 6, and the other Mech can be on level 0. But, there is either a wood in his hex or the hex right next to him between you two. you get the to hit modifier. He will not get it if he is standing in the Woods hex, but, he will also have the modifier if it is in the hex next to him between the two of you.
Quote
lastly, what if I'm on lv2 terrain with lv 2 terrain between me and my opponent? at what range can he not see up onto the plateau? like this : 2-ME-2-0-0-0-YOU (this is me standing on a lv 2 plateau and you 5 hexes away on lv 0 terrain. does the interveining lv 2 obscure los?
You are standing on level 2 terrain and he is 6 hexs away on level 0 terrain. there has to be a level 2 right next to him for you not to be able to see him. Here is the wierd rule. you are on level 9 the enemy Mech is 8 hexes away on level 0. As long as the cliff edge is not right next to him, he is on level 0, you can see each other. You are on level 3 and he is on level 1 two hexes away. The HEx between you and him is level 3 then you have no sight.
Wait, here is one for you. You are on level 30 with PPCs and LRMs. He is on level 0 with Mediums, Smalls and MGs. You are in Hexs next to him. He can shoot at you and you have to take into account your weapons Minimal range modifiers to hit him.
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