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Interaction Between Electronic Warfare Items


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#1 Tabrias07

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Posted 18 January 2013 - 01:12 PM

Can anyone point me to answers from the dev's as to how Artemis/TAG/BAP/NARC/ECM interact? Do any of them stack?

Edited by Tabrias07, 18 January 2013 - 01:14 PM.


#2 Team Leader

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Posted 18 January 2013 - 01:16 PM

TAG: Improves missile accuracy, ergo damage
Artemis: same as above
BAP: can detect shutdown mechs from really close, slightly buffed sensor range
NARC: almost does literally nothing, supposed to improve missile lock times
ECM: cancels all of the above, cloaks mech from radar, cloaks allies from radar, produces visual interference, blocks enemies information sharing, makes all missiles useless besides standard SRMs, weighs only 1.5 tons and takes 2 slots. Teams with more ECM win nearly every single time.

#3 DocBach

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Posted 18 January 2013 - 01:16 PM

ECM blocks all of them except for TAG, if its used outside of the bubble.

#4 Fenix0742

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Posted 18 January 2013 - 01:32 PM

http://mwomercs.com/...dian-ecm-suite/
This describes how ECM works with most of that stuff. However it says that when you TAG something, it acts as if it's not hiddent at all, which is dubious since I think it still takes longer to get a lock on a TAG'd but hidden mech.

But yeah, I don't know where to look since there is no subfourm search functionality. I, too would like to know if TAG/NARC/ARTEMIS stacks with each other. Also, the current patch notes imply that the increased sensor range would increase the magic zone of 180-200m where you can lock on to ECM'd mechs, but I can't tell if that's true, especially since there is no test mode. Increased sensor range stacks with BAP, but BAP doesn't increase lock distance at all...it's all so confusing.





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