

Macro's.... Are They A Hack?
#1
Posted 20 January 2013 - 08:53 PM
Just wondering what I should tell my pilots. To use or not to use.
What they do is add some seconds between the Ultra AC5 shots.
Anyone have any idea?
#2
Posted 20 January 2013 - 08:55 PM
#3
Posted 20 January 2013 - 08:55 PM
Are you using AHK to suicide/disconnect grind? Then yes, it is against the EULA.
#4
Posted 20 January 2013 - 08:58 PM
#6
Posted 20 January 2013 - 09:00 PM
#7
Posted 20 January 2013 - 09:03 PM
i have a macro mapped to my mouse wheel for throttle. each roll = 4 throttle button presses. since theres no other way to increase mouse wheel sensitivity.
Edited by Tennex, 21 January 2013 - 01:15 PM.
#8
Posted 20 January 2013 - 09:03 PM
In my experience in other games, it goes like this:
-For day to day playing, yeah, they're acceptable.
-For competitive play, they're frowned upon, but not usually outlawed.
#9
Posted 20 January 2013 - 09:08 PM
Tennex, on 20 January 2013 - 09:03 PM, said:
When boating UAC5s you can use a macro to get a very high rate of fire without accidentally double-tapping and risking a jam. That's the only one I know of.
#10
Posted 20 January 2013 - 09:12 PM
We could have a custom text interface and input commands like "fire weapon_group=1" every time we want to shoot and "turn upper_body direction=right degrees=30" every time we want to change facing. Would that make firing and turning via hotkeys "hacks" or "frowned upon"? Of course not. They're just better ways to tell the game what you want to do.
If they're genuine ways to better interface with the game and everyone has access to them, why would using them be wrong?
Except of course if you somehow use them to bypass intended game mechanics or to perform actions that violate the ToS, EULA and whatnot, but then macros aren't to blame, the offending player is.
#11
Posted 20 January 2013 - 09:27 PM
Hack and Macro are two words for the same thing with different connotations.
#12
Posted 20 January 2013 - 09:47 PM
Several posts down on Thomas DZIEGIELEWSKI'S (Senior Gameplay Engineer) post page:
"We know about the magic mouse that you can program to fire at certain inverals, and so can you learn to fire at the same rate after a lot of practice.
You can fire an UAC5 every 1.1s without it ever jamming."
They know about, they don't consider it cheating. it's an extremely useful tool to use a weapon optimally without breaking it, and anyone who thinks otherwise really needs to get over themselves.
EDIT: looks like the link didn't work.. just go to the Dev Tracker, click on Thomas's thing, and then scroll down till you get to the "Too Much Cheating" posts.
Edited by Mackman, 20 January 2013 - 09:48 PM.
#13
Posted 20 January 2013 - 09:49 PM
So I say again"Marcos in them self are not a hack, but can be used to cheat if programmed right." I personally don't use them due to what happen with other game.
Side note: Yes I did tell the programmers of AA about what I found where I got the info how it was done & never did I use them in online play.
#14
Posted 21 January 2013 - 03:59 AM
Mackman, on 20 January 2013 - 09:47 PM, said:
Several posts down on Thomas DZIEGIELEWSKI'S (Senior Gameplay Engineer) post page:
"We know about the magic mouse that you can program to fire at certain inverals, and so can you learn to fire at the same rate after a lot of practice.
You can fire an UAC5 every 1.1s without it ever jamming."
They know about, they don't consider it cheating. it's an extremely useful tool to use a weapon optimally without breaking it, and anyone who thinks otherwise really needs to get over themselves.
EDIT: looks like the link didn't work.. just go to the Dev Tracker, click on Thomas's thing, and then scroll down till you get to the "Too Much Cheating" posts.
Thank you
#15
Posted 21 January 2013 - 04:12 AM
#16
Posted 21 January 2013 - 04:52 AM
ArmandTulsen, on 21 January 2013 - 04:12 AM, said:
A rather simple example is setting it up to fire first Weapon Group1 and 0.5 Seconds delayed Weapon group 6 etc. This can be done by most gaming Mice with the original Drivers.
#18
Posted 21 January 2013 - 05:39 AM
If you cannot do it with your own hand then it shouldn't be able to be done.
Edited by Slaytronic, 22 January 2013 - 07:30 AM.
#19
Posted 21 January 2013 - 05:47 AM
However, if someone decides they will use a macro, then by definition they are admitting they cannot play the game as others do. So, they are looking for a way to gain an advantage others do not have in order to make up for their own lack of ability. If that lack of ability is the result of a physical impairment, I can see using something that brings you up to competative levels. If, on the other hand, it's just a matter of the player not wanting to be bothered to play the game like everyone else, then it's no different than if they were to have their computer playing for them....it's against the spirit of competition and the purpose of the game. If people want to do that, then they have already admitted that they cannot win any other way (regardless of what they say...actions speak louder than words, and lies are the highest ideal of a hacker).
So I say, let those who macro because they want to, do so for now. They will always know, and be unable to deny, that they are inferior to players who play without, and are only using macros because they need them. Any wins they get in the game are due to their computer, and never anything they themselves did or accomplished, since accomplishment is impossible for such as they.
In short....macro users are by definition handicapped either physically or mentally. They need the macros, or they wouldn't stand a chance in the game, and they know it.
Edited by Jakob Knight, 21 January 2013 - 06:01 AM.
#20
Posted 21 January 2013 - 05:57 AM
I hit a programmable key on my keyboard. It sends the String " yEngaging ALPHA" That way if any other PUG player wants to combine their fire with mine we are more effective.
I am also looking at setting up macros to call way points for conquest and possible for calling out enemy vulnerabilities.
I would not say I am cheating in this regard.
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