Example. Splat cat, streak cat, Ac20 cat, guass kitty, any over fast light mech, plus said mech with ecm. Stalker 5 srm6 laser build, 3 UAC5 phracts. And so on. The issue isn't the weapons and systems in the game. it's how they can be abused.
Example: a cata has to MG points which can be converted to ac/guass mounts. Really?
Now there are those in game, me included, who will OP a mech. Some to exploit and pad thier score and earns, others to counter said players.
Reaction from community. If someone points out that a player is using an OP mech the other player will usually reply, "no you just suck" or "quit crying". But you be damned if you Question thier honor. Honor is BS in this game. Players will OP everything and anything in this game to get an advantage. Then talk of thier honor. yeah right.
The fix? limit the mounts on mechs not only in number of slots but size of slots. Hence a cata woulkdn't be able to mount ac/20s or Gauss rifles. it was never intended to but commonly is becuase there is no slot size restriction. Stop allowing engine swaps, or atleast make it mucher harder to do. A commando running at 150 kph is a netcode nightmare. Even more so when it is ecm equipped. Now alot of players would complain and whine if you took away thier total freedom of customization. But allowing them total freedom as of thus far, (actaully not total, but very little restriction), has proven that given rein they will break, bend, and what else they can the system to please themselves with no thought to the game. As we are human and we live within our own skulls. (think about it) we are basically selfish. (as we view the world from our prespective.
I do believe that this arguements speaks for itself. But it may be too late to fix the system it's self without a total rebuild of the mech bay concept which would not only be difficult but met with lots of resistance by those that would rather complain about what weapon or equipment is OP, without addressing the problem which allows the abuse of the system.
Edited by Yanlowen Cage, 20 January 2013 - 09:31 PM.