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#41 Bagheera

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Posted 22 January 2013 - 11:50 AM

Hey guys, do mind taking the ECM discussion somewhere else? It's been hashed to death elsewhere and this thread is about the Trenchbucket.

kthxbai

#42 CDLord HHGD

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Posted 22 January 2013 - 11:59 AM

View PostTanar, on 22 January 2013 - 11:39 AM, said:


yeah (along with the previous quote in your post) was looking for a 80s- low 90s range and don't want to cut down my firepower with bigger engine (i don't trust xl engines). mine maxes in the low 70s

I have more firepower that the standard 4G with a non-XL engine. I sacrificed nothing.
3x MLs
1x AC/20 w/3 tons ammo
245 Std. Eng. w/ tweak for 87.3 kph
Max armor (more or less)
11 DHS (10 in eng. +1 external)

Edited by cdlord, 22 January 2013 - 12:00 PM.


#43 jper4

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Posted 22 January 2013 - 12:28 PM

View Postcdlord, on 22 January 2013 - 11:59 AM, said:

I have more firepower that the standard 4G with a non-XL engine. I sacrificed nothing.
3x MLs
1x AC/20 w/3 tons ammo
245 Std. Eng. w/ tweak for 87.3 kph
Max armor (more or less)
11 DHS (10 in eng. +1 external)


ah the 4G- i don't like that version. i haven;t really touched it since i did all the unlocks with it even though it's my founders mech. tried messing around with DHS but ended up less heat efficient than with regulars (ran out of space to fit them and had tonnage left over. i suppose i could have tossed a bigger engine in that way though to get the speed) so i switched back then shortly thereafter left it to collect dust in the mechbay for the 4p and 4sp (tried the 4J too but ended up selling that one once i got the unlock) and messed around with DHS there too before i decided to quit throwing cbills on them since i always ended up changing them back to singles.





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