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January 23Rd Patch - 10Am Start!


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#21 Balfor

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Posted 23 January 2013 - 10:41 AM

View Postnksharp, on 23 January 2013 - 08:32 AM, said:

Wish UK players would find another game to play and stop lagging this one :D

Or, for this one to get European servers sometime so we don't have to deal with 200 + ping light mechs running around warping everywhere.


Wish there where more self-centered, ignorant People like you, then the World would surely be a better Place...

And:
I´m playing from Germany an my highest Ping is around 110, so stop whining and LTP (never said that before but in this Instance it was too tempting ^_^)

#22 Grugore

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Posted 23 January 2013 - 10:55 AM

I'm playing from Huntsville, AL and I usually get around 50 ms. Maybe it's your internet provider.

#23 miscreant

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Posted 23 January 2013 - 10:56 AM

View Postayezred, on 23 January 2013 - 10:25 AM, said:

I've already said it, I CAN"T WAIT LOL.


Can't wait for what? Hero commando?...Trial mechs?...

I don't think there will be much else.

#24 Axex

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Posted 23 January 2013 - 11:14 AM

View Postmiscreant, on 23 January 2013 - 10:56 AM, said:


Can't wait for what? Hero commando?...Trial mechs?...

I don't think there will be much else.



DEATH'S KNELL has status AVAILALABLE and they are still in Server Mainenance.

Edited by Axex, 23 January 2013 - 11:15 AM.


#25 Zerwikaptur

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Posted 23 January 2013 - 11:21 AM

At the current pace this game is being developed it will take like 10 years to get it into a reasonable state performance and content wise.
Not paying a cent more until they get into crunch time mode.

#26 Caboose30

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Posted 23 January 2013 - 11:21 AM

Joy. Wonder if they'll patch in any lag fixes *this* time.

#27 Caboose30

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Posted 23 January 2013 - 11:34 AM

Muahahaha! Movement code fixes! One step closer to blasting those puny light mechs, finally! I could hug you guys!

#28 BerryChunks

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Posted 23 January 2013 - 11:36 AM

View PostJoe3142, on 23 January 2013 - 09:49 AM, said:



Why should we have to go and play another game? If we want to play, we will.

Also I'm in the UK and normally get 110- 150 ms ping.


Pay for your own servers?

#29 Tolrak

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Posted 23 January 2013 - 11:39 AM

I think Piranha needs to learn to manage expectations. Best way for them is to structure their patch release schedule. It could be like one big patch every three months and smaller patches every week or whatever works rather than ramping up expectations and severely disappointing everyone by making minute background changes that doesn't help in keeping peoples juices flowing.

The moment Piranha started charging for an unfinished game, voluntary or not, because most folks who like the game love spending money on MCs to power game (including myself) expect Piranha to at least have an idea about managing community expectations.

#30 miscreant

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Posted 23 January 2013 - 11:50 AM

Did they disable V-Sync or can I still enable it?

.

Edited by Dakkath, 23 January 2013 - 12:08 PM.
fontilicious


#31 Mechteric

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Posted 23 January 2013 - 11:56 AM

View Postmiscreant, on 23 January 2013 - 11:50 AM, said:

Did they disable V-Sync or can I still enable it?

.


just disable by default i think

plus, why the big text?

#32 miscreant

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Posted 23 January 2013 - 11:57 AM

View PostCapperDeluxe, on 23 January 2013 - 11:56 AM, said:


plus, why the big text?


If they disabled V-Sync, I have a HUGE problem with PGI.

Hope I can still enable it.

#33 MasterGoa

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Posted 23 January 2013 - 12:00 PM

THEY DISABLED V-SYNC BY *DEFAULT*!!!!!

YOU CAN STILL TURN IT ON WITH *ONE* CLICK OF THE MOUSE!!!!

Edited by Dakkath, 23 January 2013 - 12:08 PM.
stop fonting me!


#34 miscreant

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Posted 23 January 2013 - 12:02 PM

View PostMasterGoa, on 23 January 2013 - 12:00 PM, said:

THEY DISABLED V-SYNC BY *DEFAULT*!!!!!

YOU CAN STILL TURN IT ON WITH *ONE* CLICK OF THE MOUSE!!!!


Are you certain?...or are you guessing?

Edited by miscreant, 23 January 2013 - 12:09 PM.
font kills my eyes, stop ;)


#35 Ave Hax

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Posted 23 January 2013 - 12:13 PM

Well dont worry the stability is rough here in us too im in missouri with a great ping fighting at 7 to 15 fps
still rough the highest fps on home or mecklab is 40 hard to kill when you cant see the enemy!

#36 GriefHard

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Posted 23 January 2013 - 12:20 PM

View Postnksharp, on 23 January 2013 - 08:32 AM, said:

Wish UK players would find another game to play and stop lagging this one B)

Or, for this one to get European servers sometime so we don't have to deal with 200 + ping light mechs running around warping everywhere.

Too bad, there is no barfing smiley... That should be brought in just for you!

#37 Deecarver

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Posted 23 January 2013 - 08:45 PM

Remenber the 70's........Mechwarrior!

#38 RaNDoMPReCiSioN

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Posted 24 January 2013 - 08:38 AM

View PostThontor, on 23 January 2013 - 09:25 AM, said:

Yeah...
I'm glad I don't live in Europe. Patch days would pretty much mean no game time for me, that 3 hour window (6pm-9pm local) is when I play most of the time.

Sucks for you guys...


Actually it does suck a little but we don't mind. We still get a good couple of hours in after the patch before bed.

View Postnksharp, on 23 January 2013 - 08:32 AM, said:

Wish UK players would find another game to play and stop lagging this one :D

Or, for this one to get European servers sometime so we don't have to deal with 200 + ping light mechs running around warping everywhere.


That's a bit harsh don't you think? Our money is as good as your's any day mate and if you don't like it, go play something else like Hawken, where we don't give a **** <_< It would be interesting to find out how much of the funding came and is coming from non US founders and customers.

Besides I run an atlas most days. That light mech lag issue is definitely annoying but we get the same effect from US/NA players, if not more profound, and you don't hear me bitching about it. I know we'll get EU and other regional servers rolled out some time and I'm a very patient guy. But all said and done, I'll still visit the NA server in the small hours, just now and again to annoy the **** out of you.

Note to self: Keep an eye out for nksharp in battlefield then we'll see who needs lag shield.

Thanks for the patch devs. Keep em coming.

Edited by RaNDoMPReCiSioN, 24 January 2013 - 09:26 AM.


#39 MuppetMauler

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Posted 25 January 2013 - 07:55 AM

View PostAve Hax, on 23 January 2013 - 12:13 PM, said:

Well dont worry the stability is rough here in us too im in missouri with a great ping fighting at 7 to 15 fps
still rough the highest fps on home or mecklab is 40 hard to kill when you cant see the enemy!


Your problem is purely hardware related friend.

If you wish to push the fps up, try:
Dropping AA post processing
Lowering shadow quality a little.
Drop the resolution a bit
Lower any other advance graphics options until you find a balance.
Ultimately - upgrade the video card/computer components.

Edited by MuppetMauler, 25 January 2013 - 08:06 AM.






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