The energy weapons have one big drawback: heat generation. Because of this the "simple" fireweapons won't dissapeared in the Battletech's battlefield (regardless of how many drawback they had: limited ammunition and chance of ammo explosion). As watch the video several time - and yes, i know the game is around alpha status, and we don't know how the weapon balance working - i noted one thing:
The overheat seems to be only have one drawback: a big red warning message.
We won't seen blurred picture, as the overheated reactor slowly cook the pilot, and the overheated air is circulating around our hot mech.
So the overheated mech have to get some drawback (as in the tabletop game rules taking care of this). So a overheated mech have to be:
-Slower
-Loose aiming
-Have problem with the ammo cook-off (ammo explosion chance)
-etc.
And it's been nice to see visualy how the hot mech generate hot air around him...
Any notes about this?
(Sorry, i check several pages about this, but won't find anything similar, if this thing talked over-and-over, then please forgive this topic)
Edited by Cifu, 14 March 2012 - 02:22 PM.