

Net Code Much Better, But Ping Way Up... Anyone Else?
#21
Posted 25 January 2013 - 01:09 PM
That said, the fact my ping has gone from 50-60 to upwards of 240-270 (A 500% increase), that it happens at all hours of the day (Used one of my days off to test it) and it was happening before two patches ago for me, only to a lesser degree (140-170ms) suggests this is not because of 'patch traffic' or anything other than a faulty/intentionally disregarded section of the data transfer pipeline that is leased by Verizon from an entirely separate entity... If you think dealing with Verizon was bad, you've clearly never met the kind of people they have to do business with. Imagine a scumbag landlord that changes your lease after you've signed it... Yeah, that kind of entity.
#22
Posted 25 January 2013 - 01:58 PM
More netcode fixes are inbound, including the rollback.
#23
Posted 25 January 2013 - 03:18 PM
Pings used to be 45 ish
Now 130 ish
Hmmm.
#24
Posted 25 January 2013 - 03:22 PM
#25
Posted 25 January 2013 - 03:50 PM
#26
Posted 25 January 2013 - 03:56 PM
though most mechs don't have lagshiled i still have to lagshoot certain light mechs. didn't check his pin but maybe it had higher ping
#27
Posted 25 January 2013 - 03:56 PM
Brian Windover, on 25 January 2013 - 03:50 PM, said:
Thanks Brian.
By the way, is there something going on with the servers right now? That whole weird "playing by myself" server not responding thing is happening over and over to me, but my connection is rock solid. Even kept a permanent ping going during the last match and saw no spike or anything else.
http://mwomercs.com/...can-still-play/
#28
Posted 25 January 2013 - 04:02 PM
Edited by Leimrey, 25 January 2013 - 04:04 PM.
#29
Posted 25 January 2013 - 05:12 PM
#30
Posted 25 January 2013 - 05:15 PM
Malsumis, on 25 January 2013 - 05:12 PM, said:
I keep DCing during match... about 60-80% of matches tonight. I NEVER DC... somethings up.
I am glad im not a huge stat *****, as my KDR is taking a beating.
#31
Posted 25 January 2013 - 05:20 PM
#32
Posted 25 January 2013 - 05:29 PM
#33
Posted 25 January 2013 - 05:56 PM
#34
Posted 25 January 2013 - 06:16 PM
It's unplayable for me right now.
Every patch seems to make things just a little bit worse each time. Most games go the other way and get more optimized, but not this one apparently.
#35
Posted 25 January 2013 - 06:44 PM

#36
Posted 25 January 2013 - 10:11 PM
#37
Posted 25 January 2013 - 11:05 PM
http://forums.verizo...ues/td-p/525091
As stated above, tinet-gw.customer.alter.net [152.179.72.122] absolutely needs a repair or more bandwidth. The hops after it are less than ideal as well.
#38
Posted 25 January 2013 - 11:47 PM
#39
Posted 26 January 2013 - 04:27 PM
#40
Posted 26 January 2013 - 05:44 PM
Brian Windover, on 25 January 2013 - 03:50 PM, said:
This may or may not help, but I'm pretty much certain it's a problem mainly, in not only, for people using FiOS. Yesterday and all the days I've played before then I've had as low as 13ms, and on average around 30ms. That was when I had Comcast, today I switched to FiOS, and my ping is now usually around 200ms, and everything has a good second delay, which is very frustrating.
I played a few games of Counter Strike: GO and had no lag issues at all with around 50ms. I haven't tested other multiplayer games as of yet.
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