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Which Weapons Can Be Effective Even From 0 Distance?


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#1 HeavyG

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Posted 24 January 2013 - 12:37 AM

Hi all, as i understand, the distances next to weapons in UI are MAX ranges. I also know that LRM's dont activate if fired too close to enemy. So what im asking is, which weapons have minimum range? Like energy, balistics, SRM's...are they all capable of damage even from 1 meter away?


Thanks

Edited by HeavyG, 24 January 2013 - 12:38 AM.


#2 KerenskyClone

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Posted 24 January 2013 - 12:38 AM

As far as I know only the regular PPC has a diminishing return beyond a minimum range, which is 90m.

Please correct me if Im wrong though...

#3 HeavyG

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Posted 24 January 2013 - 12:58 AM

So every weapon has minimum range of 90 meters? Oh man thats a lot, i was shooting people from point blank and thought i was doing some damage....

#4 ProfessorD

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Posted 24 January 2013 - 01:06 AM

No, that's exactly the opposite of what he meant. Autocannons, Gauss Rifles, ER PPCs, SRMs, and lasers all have no minimum range. Regular PPCs still do damage within 90m, just not full damage. They do extremely little damage as you approach point blank (0m). I don't know what the rate or profile of the damage reduction is exactly.

The MWO unofficial wiki, http://mwowiki.org/wiki/Main_Page, has lots of useful information like this. Their summary of weapon stats is here, http://mwowiki.org/w...e:Weapons_Table.

#5 Fiesta Mike

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Posted 24 January 2013 - 01:14 AM

Actually, all weapons EXCEPT the PPC and LRM are effective at point blank. LRMs have a minimum of 180m that they must travel before the warheads arm. LRMs do zero damage from 0-179m. The PPC has a minimum range of 90m, but can still do damage under 90m, just at a reduced amount.

The max distance of all weapons is the maximum effective range, the range where they do the most damage, Most weapons can still do reduced damage beyond the listed effective range, exceptions include SRM, SSRM, LRM which just explode in the air when they reach max distance.

Do a search for Ohm's Quick Reference Sheets, it'll provide the hard numbers.

Edited by Fiesta Mike, 24 January 2013 - 01:16 AM.


#6 HeavyG

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Posted 24 January 2013 - 01:22 AM

So for example, med laser is effective from 0m - 270m, after that it fades, correct? And all others are like this, except SRM and LRM's explode after that, and PPC is from 90m - XXXm , and LRM's are from 180m - 1000m.

Correct?

#7 Evil Deaz

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Posted 24 January 2013 - 01:28 AM

Simply put, yes. But i do recomend checking the quick reference sheet that Fiesta Mike mentioned or checking out the unofficial wiki which was also mentioned. It'll help you get answers quick and sometimes helps solidify the information given to you.

#8 Viper217

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Posted 24 January 2013 - 02:19 AM

To clarify, the listed range on each weapon is the max optimal range. Beyond this range their damage drops until they do 0 dmg. How far before they do 0? It's simple, its 2x the list range for energy weapons, and 3x the list range for ballistics. Missiles are a bit different, SRMs and streaks list 270 and explode at exactly that distance traveled. LRMs do no dmg when they travel less than 180m before impact, and explode after traveling 1000m. This means if your enemy is moving away from you and is under 180m, you can still fire lrms np as long as the missiles will travel 180m before impacting.

Hope that helps!

#9 Tenam

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Posted 24 January 2013 - 02:26 AM

HeavyG... here is a link to the refernce sheets some of the other fellows have mentioned.

http://mwomercs.com/...s-excel-inside/

#10 HeavyG

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Posted 24 January 2013 - 04:19 AM

Thanks guys.

#11 Krzysztof z Bagien

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Posted 24 January 2013 - 05:09 AM

So how does this minimal range work for PPC? It bothers me for quite some time and I can't find it anywhere. Is it linear reduction at distances below 90m or what?

Edit: I heard or read somewhere that PPCs do 1 point of damage at any range below 90m, but I'm not convinced it's the case actually.

Edited by Krzysztof z Bagien, 24 January 2013 - 05:11 AM.


#12 Havyek

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Posted 24 January 2013 - 05:28 AM

The ONLY weapons with minimum ranges are LRMs and standard PPCs.

View PostKrzysztof z Bagien, on 24 January 2013 - 05:09 AM, said:

So how does this minimal range work for PPC? It bothers me for quite some time and I can't find it anywhere. Is it linear reduction at distances below 90m or what?

Edit: I heard or read somewhere that PPCs do 1 point of damage at any range below 90m, but I'm not convinced it's the case actually.

From what I understand, it's diminishing return from 10 at 90M to 1 at 0m. I thought I read that on here somewhere but have no idea where, so take that for what it is.

I do know that I've shot people from around 15m with PPCs and had the armour change colour, but not by very much. 4 PPCs become a REALLY hot MLAS from that range.

#13 Natasha Kerensky

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Posted 24 January 2013 - 06:09 AM

I would like to remind people that the minimum range for PPCs is just for the regular PPCs. Extended Range PPCs (ERPPC) are newer technology and don't have a minimum range and have a higher optimum range. However they generate more heat. Can't wait for CERPPCs.

#14 Wun

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Posted 24 January 2013 - 09:13 AM

It is my understanding that all diminishing returns for range (both under 90m PPC and over optimum range for Energy and Ballistic weapons) is linear. So a PPC at 45m should be about half damage.

#15 Wolfclaw

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Posted 24 January 2013 - 09:20 AM

Unless it has been changed, and it may have, PPC's do NOT do any damage inside of 90 meters. No clue where people get the idea that they do some damage. The enemies armor will blink when hit by a PPC inside of 90 meters but it will not affect it.

#16 zraven7

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Posted 24 January 2013 - 09:54 AM

Personal experience, injecting lasers into an enemy from 5 meters away works just fine. I would HIGHLY recommend doing it to their backside, however. :-)

#17 Krzysztof z Bagien

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Posted 24 January 2013 - 04:31 PM

View PostWolfclaw, on 24 January 2013 - 09:20 AM, said:

Unless it has been changed, and it may have, PPC's do NOT do any damage inside of 90 meters. No clue where people get the idea that they do some damage. The enemies armor will blink when hit by a PPC inside of 90 meters but it will not affect it.

PPC certainly do some damage below its minimal range. I know, becouse I've killed some enemies that were closer than 90m with PPCs.

#18 Deathz Jester

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Posted 24 January 2013 - 04:33 PM

What IS the damage at 90m with a PPC?

#19 Krzysztof z Bagien

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Posted 24 January 2013 - 04:38 PM

PPCs do their full damage from 90 to 540m. Over 540m they behave like lasers (half damage at 1.5 their range, 0 damage at twice the range). How exactly they behave UNDER 90m I don't know, though I'd like to know that.

#20 Koniving

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Posted 25 January 2013 - 07:29 AM

View PostWolfclaw, on 24 January 2013 - 09:20 AM, said:

Unless it has been changed, and it may have, PPC's do NOT do any damage inside of 90 meters. No clue where people get the idea that they do some damage. The enemies armor will blink when hit by a PPC inside of 90 meters but it will not affect it.


That seems to be the old case. I've killed people at 20 meters with a build that only had twin standard PPCs. Some claim the damage is 5. However, sometimes when it's used against me it feels more like 8. When I use it against others it feels more like 2. I'm not certain what the actual damage is. But twin medium pulse will beat you in a point blank "Stare and shoot" match, even if you can strip the torso armor off.

PPC has minimum range of 90 meters for full effect.

A bug report once asked people to tell if they were experiencing Gauss Rifle NOT showing a "minimum full damage range of 60 meters." According to it, the below 60 meter range, and the beyond 660 meter range damage was supposed to be penalized about the same. Never seen any word or patch note stating whether they fixed it, or dropped the minimum range.

Otherwise, there are no minimum ranges.

However, weapon convergence on all ballistics except Gauss is awful at less than 10 meters, especially if you're turning or torso twisting to the target. Weapons make a sharp criss-cross before the target. Nothing like surrounding your enemy in a ballistic hug shaped like an X, right?

Edited by Koniving, 25 January 2013 - 07:33 AM.






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