From the beginning of the game the HUD grid showed all map markers (bases, enemies, and so on) in one single position in the centre of the HUD (all on top of each other).The rest of the HUD was empty/black.
The full screen grid showed the same.
Anone else had this? I asked around ingame and no one had seen this before the patch.
Next time I'll try to make a screenshot.
Hud Grid - All Map Markers Centered
Started by Allen Ward, Jan 24 2013 09:55 AM
2 replies to this topic
#1
Posted 24 January 2013 - 09:55 AM
#2
Posted 25 January 2013 - 10:01 AM
I've encountered this bug today:
The minimap showed no actual map (only a grid and the markers) and the markers were all cramped at the centre. On the battlegrid same problem, I was able to zoom in a bit which spread out the markers slightly. No underlying map, though.
Rest of the HUD seemed to work (locks, aiming, markers above the compass and above mechs).
The minimap showed no actual map (only a grid and the markers) and the markers were all cramped at the centre. On the battlegrid same problem, I was able to zoom in a bit which spread out the markers slightly. No underlying map, though.
Rest of the HUD seemed to work (locks, aiming, markers above the compass and above mechs).
#3
Posted 25 January 2013 - 12:13 PM
Here is some images of the error. Occured 2013-01-25 10-02-30-16 This was a conquest battle and all of the markers are showing on top of each other. It looked like it was zoomed way out but trying to adjust zoom did nothing.
Edited by CougChaos, 25 January 2013 - 12:35 PM.
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